engine/specs
Spoike f4d3df7bf5 make sure the capture command doesn't switch between gamedirs while capturing.
added dimension_default global to provide default dimensions. expected to be a (var) constant.
support setcustomskin in menuqc.
implement some considerations for win95, so it can actually run on that horrendously outdated system.
provide scr_autoid and r_showbbox-field info when running csqc.
ignore vid_restarts at the end of config.cfg files from other engines. in fte, these are at best redundant and at worst overrides user settings.
fix issue with latched cvars not flagging the config as modified.
path command always shows filenames properly.
fix some fteqcc inlining bugs.
added precaches command to display all active precaches.
added docs for mapcluster.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4881 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-06-04 06:15:14 +00:00
..
compile farm scripts Fixed WIP binary counts to reflect targets that started compiling 2010-07-13 07:49:07 +00:00
antilag.txt Work In Progress branch. 2009-11-04 21:16:50 +00:00
browser.txt Changes merged from trunk. Also additional extensive changes. Q3 portals work. 2010-07-11 02:22:39 +00:00
browserexample.html committing for fixes for OMC 2011-10-27 16:16:29 +00:00
chunkeddownloads.txt my bulk commits didn't include include file additions. these are optional. 2013-03-17 12:09:59 +00:00
console.txt added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
csqc_for_idiots.txt I ought to test the code, but too lazy. 2013-10-21 13:18:39 +00:00
distort.pk3 Updated this slightly. 2011-08-28 01:12:24 +00:00
distort.txt Work In Progress branch. 2009-11-04 21:16:50 +00:00
example.shader Work In Progress branch. 2009-11-04 21:16:50 +00:00
ext_csqc_1.txt Work In Progress branch. 2009-11-04 21:16:50 +00:00
fbotplug.zip useful multiprogs example, hope it works 2010-05-20 23:43:29 +00:00
fonts.txt Docs are good for you. 2009-07-18 20:07:31 +00:00
fte_manifests.txt Polished and documented the manifest support a little. Feels a bit more robust now. 2014-10-29 05:03:03 +00:00
mapcluster.txt make sure the capture command doesn't switch between gamedirs while capturing. 2015-06-04 06:15:14 +00:00
modmaking.txt Trimmed some dead files. 2012-09-30 05:52:03 +00:00
multiprogs.txt initial docs for multiprogs. 2010-05-20 12:34:11 +00:00
particles.txt sdl2 support. 2014-02-07 08:38:40 +00:00
qc_extensions.txt more cleanups: csqc now shares collision code with ssqc. Still lacks physics. 2009-11-07 13:29:15 +00:00
replacementdeltas.txt Small tweaks to clarify a few things. 2013-05-01 02:11:39 +00:00
rtlights.txt Work In Progress branch. 2009-11-04 21:16:50 +00:00
scriptable menus.txt I wrote this ages ago. I might as well make it available. I've no idea how out of date it is. 2009-06-10 23:50:51 +00:00
skeletal.txt my bulk commits didn't include include file additions. these are optional. 2013-03-17 12:09:59 +00:00
videocapture.txt Work In Progress branch. 2009-11-04 21:16:50 +00:00