engine/plugins
Spoike 9000f497ec misc fixes and tweaks:
added //it stuffcmd.
now parsing //wps stuffcmds for ezhud use.
rework worker threads a little so that the main thread is no longer guaranteed to be stalled at least once. This speeds up load times a little.
fix nq server player counts in the server browser.
fix switching from/to spectator mode from destroying frag counts.
tweak custom bf args a little.
fix issue with player names starting with char 0x80.
fix menu.dat not loading.
attempt to fix flush lag on windows.
some fixes for stencil shadows.
try to fix public builds not knowing their svn revision. this should fix autoupdates.
added global_gravitydir vector, for mods that want to be really weird. doesn't clear onground flags however.
reworked the status command a little to attempt to report bursts a little better.
fix multicasts missing in mvds issue.
fix illegible server message with dpp7 downloads.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4992 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-10-27 15:20:15 +00:00
..
avplug fixed picmip simpleitems issue. 2015-08-14 02:46:38 +00:00
berkelium sdl2 support. 2014-02-07 08:38:40 +00:00
botlib botlib stuff 2006-06-27 08:30:48 +00:00
emailnot .po support for qc. 2013-11-21 23:02:28 +00:00
ezhud misc fixes and tweaks: 2015-10-27 15:20:15 +00:00
ezscript Small annoyance fix, removed some cvar links already supported. 2008-02-15 06:17:08 +00:00
hud Oops 2008-05-25 21:53:19 +00:00
irc added a -plugwrapper argument, so that libcef can be a little more efficient with regards to new processes, at least in terms of quake resources eaten in subprocesses that will not be running quake. 2015-08-24 03:54:39 +00:00
jabber implemented gl_simpleitems. 2015-08-10 18:28:23 +00:00
mpq rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
namemaker QVM targets for possible QVM compileable plugins 2007-11-27 16:03:33 +00:00
serverb remove more cvsignore files 2006-04-02 23:25:51 +00:00
spaceinv QVM targets for possible QVM compileable plugins 2007-11-27 16:03:33 +00:00
winamp remove more cvsignore files 2006-04-02 23:25:51 +00:00
xsv berkelium plugin no longer has annoying rescaling. 2013-06-23 02:33:52 +00:00
Makefile make sure the capture command doesn't switch between gamedirs while capturing. 2015-06-04 06:15:14 +00:00
engine.h minor tweaks. 2013-08-07 14:13:18 +00:00
memory.c Fixed/tweeked a few things. 2005-12-06 15:40:52 +00:00
paths.bat removed hunk memory (as well as -mem argument). 2013-07-14 12:22:51 +00:00
plugin.c misc fixes and tweaks: 2015-10-27 15:20:15 +00:00
plugin.def The four files used by ALL plugins. 2004-10-15 00:35:53 +00:00
plugin.h misc fixes and tweaks: 2015-10-27 15:20:15 +00:00
plugins.dsw Work In Progress branch. 2009-11-04 21:16:50 +00:00
qvm_api.c misc fixes and tweaks: 2015-10-27 15:20:15 +00:00
readme-linux.txt Some notes about q3asm. 2008-05-25 14:20:00 +00:00
readme.txt added a comment regarding the lcc warnings. 2005-12-01 01:41:04 +00:00

readme.txt

Plugins are a low priority.

There are a few plugins at the moment:
emailnot: pop3/imap email notification.
emailsv: pop3/smtp email server functionality (a bit pointless - won't even compile)
ezscript: command remapping to make fte compatable with ezqauke/fuhquake/mqwcl configs. 
hud: kinda cool. But use csqc instead.
irc: an irc client: use irc nick, irc open, that'll spawn a new console in quake which can accept irc commands naturally. ctrl+tab to switch consoles. Currently native only.
serverb: server browser. The one built in is better. This one was for the sake of it. Native only, could be rewritten for qvm.
winamp: greater winamp control, and general media menu. Native only.
xsv: An X windowing system server. Absolutly bug ridden. About the only thing it runs properly is Quake. Native only, for efficiency reasons.



To compile a qvm version of a plugin, go to the root plugin directory. edit paths.bat to change the Q3SrcDir variable to point to where you have the q3 sourcecode installed (qvms require q3 tools). You should almost definatly be using the gpled sourcecode release, from which you will need to compile q3asm yourself.
If you also set the QuakeDir variable, the install.bat files will copy the newly compiled qvms to fte/plugins, which is rather convienient.

Note that when building a qvm using id's version of lcc, you will be spammed by messages regarding compiler-dependant conversions.
There is no easy way to disable these messages without killing off all warnings (otherwise it would already be off).
The only way is to recompile the compiler. This requires msvc or a lot of C knoledge!
The actual sourcecode change is around line 621 or lcc/src/expr.c
Make it so it reads like this instead.
	case POINTER:
		if (src->op != dst->op)
			p = simplify(CVP, dst, p, NULL);
		else {
>			if (Aflag >= 1)
			if (isfunc(src->type) && !isfunc(dst->type)
			|| !isfunc(src->type) &&  isfunc(dst->type))
				warning("conversion from `%t' to `%t' is compiler dependent\n", p->type, type);
The > characture denotes the line to add. This will make the warning only appear when ansi compatability warnings are enabled.
You will then need to recompile.
With msvc installed, load up a command prompt, run vcvars32.bat (eg, with the quotes, type "c:\program files\microsoft visual studio\v98\bin\vcvars32.bat"), then go to the lcc directory (using the cd command) and type 'buildnt' (without quotes). You should now have a new lcc compiler without this pesky warning (by default).
This will then cause most of the qvm-compatable plugins to compile warning free.

If you ask, I will send a copy of the required qvm-compiling files to you. They will be either copied directly from the q3 source release, or self built with no more changes than in this file.