engine/quakec/csaddon/src
Spoike 5172823341 code to use occlusion queries for coronas.
tweaked cl_maxfps a little. now sticks much closer to the desired rate. also tweaked cl_netfps. clamps 77fps to 13ms frames (read: 76.9 fps) in an attempt to avoid tripping up any framerate checks (we had previously been using a lower net rate with occasional 14ms frames).
viewspace particles are now a thing.
greater control over spawning particles. its now possible to spawn particles only in slime, etc.
fix soundlength builtin.
preliminary version of r_dynamic -1, which can give some significant framerate boosts on certain maps.
fix halflife bsp texture issues.
rewrote worker thread logic. workers now work as a single pool, instead of independent pools. this means that you don't have to wait for a specific thread to finish before it can load new stuff, reducing overall load times some more. worker_count cvar allows reconfiguring the number of active workers. can be changed any time.
updated mod_terrain_create command. should be more useful now and make more sense when first loaded.
fix lit support. apparently its been broken for a while.
brush editor now has csg subtraction.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4990 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-10-11 11:34:58 +00:00
..
cam.qc tiny update... 2015-04-27 05:10:01 +00:00
csaddon.qc fix gles1 issues (read: android port now works again). 2015-09-14 10:36:42 +00:00
csaddon.src tiny update... 2015-04-27 05:10:01 +00:00
csfixups.qc fix gles1 issues (read: android port now works again). 2015-09-14 10:36:42 +00:00
csplat.qc fix gles1 issues (read: android port now works again). 2015-09-14 10:36:42 +00:00
editor_brushes.qc code to use occlusion queries for coronas. 2015-10-11 11:34:58 +00:00
editor_ents.qc qcc: allow variable definitions inside for statements. these are strictly subscoped. 2015-09-18 20:30:10 +00:00
editor_lights.qc fix gles1 issues (read: android port now works again). 2015-09-14 10:36:42 +00:00
editor_particles.qc fix gles1 issues (read: android port now works again). 2015-09-14 10:36:42 +00:00
editor_terrain.qc fix gles1 issues (read: android port now works again). 2015-09-14 10:36:42 +00:00
menu.qc fix gles1 issues (read: android port now works again). 2015-09-14 10:36:42 +00:00
opts.qc tiny update... 2015-04-27 05:10:01 +00:00
textfield.qc random fixups 2013-11-22 00:13:52 +00:00