engine/engine/gl
Spoike 3c5518afa8 Optimised the textures of defaultwall with fast preset.
Fix simpleitems transparency in gles2.
Fix a couple of GL errors in gles2 (including some fixed function stuff that could result in segfaults).
Dynamically adjust MTU values with legacy qw clients too.
Added some small sleeps while waiting for downloads (this fixes insanely slow valgrind startups but might make non-valgrind start a smidge slower).
Fix title metadata in the updates system.
Clean up some issues for when WEBCLIENT is not defined.
HAVE_HTTPSV also disables websocket connections, to completely avoid any http strings anywhere, in the hope that it reduces virus scanner false positives.
Fix presets initial option, again.
Writing files to FS_GAMEONLY no longer purges the entire fscache, which should give a speedup in certain situations.
Added some new cvars to control heightmap lightmap generation.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5461 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-05-23 15:11:32 +00:00
..
gl_alias.c Build config tweaks. 2019-04-16 22:40:05 +00:00
gl_backend.c Optimised the textures of defaultwall with fast preset. 2019-05-23 15:11:32 +00:00
gl_bloom.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
gl_draw.c Optimised the textures of defaultwall with fast preset. 2019-05-23 15:11:32 +00:00
gl_draw.h rework loading screen for legacy mods that don't have their own. 2017-11-05 13:15:08 +00:00
gl_font.c Allow 'gl_font creditsfont' (and potentially others) for eukara. 2019-03-16 06:45:55 +00:00
gl_heightmap.c Optimised the textures of defaultwall with fast preset. 2019-05-23 15:11:32 +00:00
gl_hlmdl.c Fix missing chrome effect. 2019-03-13 02:35:08 +00:00
gl_model.c Build config tweaks. 2019-04-16 22:40:05 +00:00
gl_model.h first public attempt at pbr. 2019-03-12 05:04:27 +00:00
gl_ngraph.c android/msvc tweaks/fixes. 2019-04-19 23:55:47 +00:00
gl_rlight.c fix TW patch/uncrouch bug. 2019-04-01 10:16:36 +00:00
gl_rmain.c Added support for culling csqc entities according to pvs (primarily to fix skyrooms, but can also help other situations too). Requires r_ignoreentpvs 0 (compat builds still use 1). 2019-04-07 16:41:09 +00:00
gl_rmisc.c lerpfrac3 fixes. unix sockets for the luls (disabled). some misc tweaks for xonotic. 2018-09-23 19:35:24 +00:00
gl_rsurf.c Fix vulkan lag issue with vk_busywait. Separate lightmap formats, to fix deluxemapping-with-hdr-lightmaps. Fix decals lingering on removed bmodels. 2018-10-27 04:32:18 +00:00
gl_screen.c Added pm_pground cvar for compat with mvdsv/ezquake. Do not use it with NQ mods however, as the QC will interfere with the onground state (QW mods are okay). 2019-03-01 22:39:30 +00:00
gl_shader.c Optimised the textures of defaultwall with fast preset. 2019-05-23 15:11:32 +00:00
gl_shadow.c Some Android tweaks. 2019-05-10 09:31:21 +00:00
gl_terrain.h Added support for culling csqc entities according to pvs (primarily to fix skyrooms, but can also help other situations too). Requires r_ignoreentpvs 0 (compat builds still use 1). 2019-04-07 16:41:09 +00:00
gl_vidcocoa.m add support for symlinks in zips. 2014-01-13 02:42:25 +00:00
gl_vidcommon.c Optimised the textures of defaultwall with fast preset. 2019-05-23 15:11:32 +00:00
gl_viddroid.c Try to fix up FTE's android port. 2019-04-15 18:43:42 +00:00
gl_videgl.c Build config tweaks. 2019-04-16 22:40:05 +00:00
gl_videgl.h removed old scr_chatmode 2018-03-25 09:36:14 +00:00
gl_vidlinuxglx.c Some Android tweaks. 2019-05-10 09:31:21 +00:00
gl_vidmacos.c reworked clipboard handling to avoid stalls when pasting in linux. 2018-10-11 10:31:23 +00:00
gl_vidmorphos.c Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile). 2014-03-30 00:39:37 +00:00
gl_vidnt.c Made Sys_GetFreeDiskSpace, because it'll probably need to get reused eventually anyway. 2019-04-17 19:57:26 +00:00
gl_vidnull.c Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile). 2014-03-30 00:39:37 +00:00
gl_vidrpi.c Make sure vk+x11 can deal with window resizes properly. Fix some warnings. Deal with hardware that uses gamma ramps larger than 256 entries on x11. 2016-07-28 15:57:22 +00:00
gl_vidsdl.c Some Android tweaks. 2019-05-10 09:31:21 +00:00
gl_vidtinyglstubs.c Added copyright header, extended the comment a bit. 2007-09-09 14:33:13 +00:00
gl_vidwayland.c fix bug reported by ciscon: do not crash when XDG_SESSION_TYPE is unset in linux's environment. 2018-12-02 09:01:51 +00:00
gl_warp.c fix TW patch/uncrouch bug. 2019-04-01 10:16:36 +00:00
gl_warp_sin.h Initial checkin of OpenGL renderer 2004-08-22 22:29:09 +00:00
glmod_doom.c centerprints with links now show cursors. 2017-07-28 01:49:25 +00:00
glquake.h Try to fix up FTE's android port. 2019-04-15 18:43:42 +00:00
glsupp.h gles fixes 2019-03-03 02:02:29 +00:00
ltface.c Implement an area grid, primarily to avoid mods(read: xonotic) generating 2000 ents all sitting on the root area node. 2017-08-29 02:29:06 +00:00
model_hl.h Fix a stupid bug with allow_download cvar. 2019-03-12 06:41:52 +00:00
r_bishaders.h Optimised the textures of defaultwall with fast preset. 2019-05-23 15:11:32 +00:00
shader.h Build config tweaks. 2019-04-16 22:40:05 +00:00