engine/quakec/csaddon/src
Spoike 3250de5851 Fix csqc polygon issue (using explicit glsl that doesn't need normals).
Added gl_texture_lodbias cvar for the luls.
Fix some serious-but-situational traceline issues.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5402 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-02-19 06:49:03 +00:00
..
cam.qc particles: rework r_effect, such that its possible to project particles forwards 2016-10-22 07:06:51 +00:00
csaddon.qc playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays. 2017-05-10 02:08:58 +00:00
csaddon.src Fix csqc polygon issue (using explicit glsl that doesn't need normals). 2019-02-19 06:49:03 +00:00
csfixups.qc playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays. 2017-05-10 02:08:58 +00:00
csplat.qc Fix csqc polygon issue (using explicit glsl that doesn't need normals). 2019-02-19 06:49:03 +00:00
editor_brushes.qc fix brush editor giving up with too many polys. 2017-06-26 09:31:02 +00:00
editor_ents.qc Fix csqc polygon issue (using explicit glsl that doesn't need normals). 2019-02-19 06:49:03 +00:00
editor_lights.qc Fix csqc polygon issue (using explicit glsl that doesn't need normals). 2019-02-19 06:49:03 +00:00
editor_particles.qc fix some compile issues (errors and warnings). sdl, ode, vulkan. 2016-07-15 12:26:24 +00:00
editor_terrain.qc Fix csqc polygon issue (using explicit glsl that doesn't need normals). 2019-02-19 06:49:03 +00:00
menu.qc fix gles1 issues (read: android port now works again). 2015-09-14 10:36:42 +00:00
textfield.qc random fixups 2013-11-22 00:13:52 +00:00