engine/plugins/ezhud
Xylemon 512290f933
Remove Visual Studio project files, old libs folder (DirectX SDKs), and gas2masm (#194)
* Remove all outdated Visual Studio project files

* remove gas assembler, I doubt we need this 20 years later

* Remove final visual studio junk, this time for NPAPI
Forgot to mention previous commits also removed "libs/dxsdk*" and fixes #193

* Removed libs as requested by @eukara and @Shpoike
2023-07-10 17:10:54 -07:00
..
builtin_huds.h git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4894 fc73d0e0-1445-4013-8a0c-d673dee63da5 2015-06-12 14:45:15 +00:00
ezquakeisms.c Fix ezhud images not loading. 2022-06-19 15:18:23 +00:00
ezquakeisms.h Add support for writing uhexen2's v7 progs files. 2020-07-01 05:32:21 +00:00
hud.c stripped support for qvm-based plugins. rewrote native plugins to use a more efficient interface. 2019-09-04 07:59:40 +00:00
hud.h after much breaking, the webgl port now utilises the browser's ogg/mp3 decoder, and the browser's png decompresser. pngs/jpegs do not provide size information. 2015-04-21 04:12:00 +00:00
hud_common.c fixed eztv md4 incompatibility. 2020-02-11 18:06:10 +00:00
hud_common.h after much breaking, the webgl port now utilises the browser's ogg/mp3 decoder, and the browser's png decompresser. pngs/jpegs do not provide size information. 2015-04-21 04:12:00 +00:00
hud_editor.c Clean up key held statuses a little, to try to fix issues with dual-controller splitscreen. 2021-07-17 15:10:22 +00:00
hud_editor.h after much breaking, the webgl port now utilises the browser's ogg/mp3 decoder, and the browser's png decompresser. pngs/jpegs do not provide size information. 2015-04-21 04:12:00 +00:00