/*************************************************************************** Options menu. just a simple list. */ nonstatic void(mitem_desktop desktop) M_Options = { local float pos; mitem_exmenu m; m = spawn(mitem_exmenu, item_text:_("Options"), item_flags:IF_SELECTABLE, item_command:"m_main"); desktop.add(m, RS_X_MIN_PARENT_MIN|RS_Y_MIN_PARENT_MIN | RS_X_MAX_PARENT_MAX|RS_Y_MAX_PARENT_MAX, '0 0', '0 0'); desktop.item_focuschange(m, IF_KFOCUSED); m.totop(); /* //center the actual items pos = (16/-2)*(9); //draw title art above the options mitem_pic banner = spawn(mitem_pic, item_text:"gfx/p_option.lmp", item_size_y:24, item_flags:IF_CENTERALIGN); m.addm(banner, [(-160-banner.item_size_x)*0.5, pos-32], [(-160+banner.item_size_x)*0.5, pos-8]); */ float h = 200 * 0.5; //draw title art above the options mitem_pic banner = spawn(mitem_pic, item_text:"gfx/p_option.lmp", item_size_y:24, item_flags:IF_CENTERALIGN); m.add(banner, RS_X_MIN_PARENT_MID|RS_Y_MIN_PARENT_MID | RS_X_MAX_PARENT_MID|RS_Y_MAX_PARENT_MID, [-80-banner.item_size_x*0.5, -h-32], [-80+banner.item_size_x*0.5, -h-8]); //spawn a container frame for the actual options. this provides a scrollbar if we have too many items. mitem_frame fr = spawn(mitem_frame, item_flags: IF_SELECTABLE, frame_hasscroll:TRUE); m.add(fr, RS_X_MIN_PARENT_MID|RS_Y_MIN_PARENT_MID | RS_X_MAX_PARENT_MID|RS_Y_MAX_OWN_MIN, [-160-160, -h], [0+160, h*2]); float fl = RS_X_MIN_PARENT_MIN|RS_Y_MIN_PARENT_MIN | RS_X_MAX_PARENT_MAX|RS_Y_MAX_OWN_MIN; pos = 0; //and show the options. if (assumefalsecheckcommand("fps_preset")) {fr.add(spawn(mitem_text, item_text:"Graphical Presets", item_command:"m_pop;m_preset", item_scale:16, item_flags:IF_CENTERALIGN), fl, [0, pos], [0, 16]); pos += 16;} fr.add(spawn(mitem_text, item_text:"Game Configs", item_command:"m_pop;m_configs", item_scale:16, item_flags:IF_CENTERALIGN), fl, [0, pos], [0, 16]); pos += 16; fr.add(spawn(mitem_text, item_text:"Basic Setup", item_command:"m_pop;m_basicopts", item_scale:16, item_flags:IF_CENTERALIGN), fl, [0, pos], [0, 16]); pos += 16; fr.add(spawn(mitem_text, item_text:"Keys", item_command:"m_pop;m_keys", item_scale:16, item_flags:IF_CENTERALIGN), fl, [0, pos], [0, 16]); pos += 16; fr.add(spawn(mitem_text, item_text:"Audio", item_command:"m_pop;m_audio", item_scale:16, item_flags:IF_CENTERALIGN), fl, [0, pos], [0, 16]); pos += 16; fr.add(spawn(mitem_text, item_text:"Video", item_command:"m_pop;m_video", item_scale:16, item_flags:IF_CENTERALIGN), fl, [0, pos], [0, 16]); pos += 16; fr.add(spawn(mitem_text, item_text:"Effects", item_command:"m_pop;m_effects", item_scale:16, item_flags:IF_CENTERALIGN), fl, [0, pos], [0, 16]); pos += 16; if (assumefalsecheckcommand("r_particledesc")) {fr.add(spawn(mitem_text, item_text:"Particles", item_command:"m_pop;m_particles", item_scale:16, item_flags:IF_CENTERALIGN), fl, [0, pos], [0, 16]); pos += 16;} if (assumefalsecheckcommand("ezhud_nquake")) {fr.add(spawn(mitem_text, item_text:"Hud", item_command:"m_pop;m_hud", item_scale:16, item_flags:IF_CENTERALIGN), fl, [0, pos], [0, 16]); pos += 16;} if (checkbuiltin2(buf_cvarlist, TRUE)) {fr.add(spawn(mitem_text, item_text:"Advanced Guru Settings", item_command:"m_pop;m_cvars", item_scale:16, item_flags:IF_CENTERALIGN), fl, [0, pos], [0, 16]); pos += 16;} if (assumefalsecheckcommand("cvarreset")) {fr.add(spawn(mitem_text, item_text:"Reset to Defaults", item_command:"m_reset", item_scale:16, item_flags:IF_CENTERALIGN), fl, [0, pos], [0, 16]); pos += 16;} if (assumefalsecheckcommand("cfg_save")) {fr.add(spawn(mitem_text, item_text:"Save Settings", item_command:"cfg_save", item_scale:16, item_flags:IF_CENTERALIGN), fl, [0, pos], [0, 16]); pos += 16;} //random art for style #if 1//def CSQC m.addm(spawn (mitem_spinnymodel, item_text: "progs/suit.mdl"), [0, 12*-16/2], [160, 12*16/2]); #else //menuqc doesn't support entities. shove some random crappy static image there instead. local mitem_pic plaque = spawn (mitem_pic, item_text:"gfx/qplaque.lmp", item_alpha:1); m.addm(plaque, [(160-plaque.item_size_x)*0.5, 12*-16/2], [(160+plaque.item_size_x)*0.5, 12*16/2]); #endif addmenuback(m); }; static void(mitem_desktop desktop, string question, string affirmitive, string affirmitiveaction, string negative, string negativeaction) M_SimplePrompt = { local float pos; mitem_exmenu m; m = spawn(mitem_exmenu, item_text:_("Options"), item_flags:IF_SELECTABLE, item_command:""); desktop.add(m, RS_X_MIN_PARENT_MIN|RS_Y_MIN_PARENT_MIN | RS_X_MAX_PARENT_MAX|RS_Y_MAX_PARENT_MAX, '0 0', '0 0'); desktop.item_exclusive = m; desktop.item_focuschange(m, IF_KFOCUSED); m.totop(); //center the actual items pos = (16/-2)*(2); //draw title art above the options // mitem_pic banner = spawn(mitem_pic, item_text:"gfx/p_option.lmp", item_size_y:24, item_flags:IF_CENTERALIGN); // m.add(banner, RS_X_MIN_PARENT_MID|RS_Y_MIN_PARENT_MID | RS_X_MAX_PARENT_MID|RS_Y_MAX_PARENT_MID, [(-160-banner.item_size_x)*0.5, pos-32], [(-160+banner.item_size_x)*0.5, pos-8]); m.add(spawn(mitem_text, item_text:question, item_scale:16, item_flags:IF_CENTERALIGN), RS_X_MIN_PARENT_MID|RS_Y_MIN_PARENT_MID | RS_X_MAX_PARENT_MID|RS_Y_MAX_PARENT_MID, [-160, pos-(8+16)], [0, pos-8]); pos += 16; m.add(spawn(mitem_text, item_text:affirmitive, item_command:affirmitiveaction, item_scale:16, item_flags:IF_CENTERALIGN), RS_X_MIN_PARENT_MID|RS_Y_MIN_PARENT_MID | RS_X_MAX_PARENT_MID|RS_Y_MAX_PARENT_MID, [-160, pos], [0, pos+16]); pos += 16; m.add(spawn(mitem_text, item_text:negative, item_command:negativeaction, item_scale:16, item_flags:IF_CENTERALIGN), RS_X_MIN_PARENT_MID|RS_Y_MIN_PARENT_MID | RS_X_MAX_PARENT_MID|RS_Y_MAX_PARENT_MID, [-160, pos], [0, pos+16]); pos += 16; //random art for style #if 1//def CSQC m.add(spawn (mitem_spinnymodel, item_text: "progs/suit.mdl"), RS_X_MIN_PARENT_MID|RS_Y_MIN_PARENT_MID | RS_X_MAX_PARENT_MID|RS_Y_MAX_PARENT_MID, [0, 12*-16/2], [160, 12*16/2]); #else //menuqc doesn't support entities. shove some random crappy static image there instead. local mitem_pic plaque = spawn (mitem_pic, item_text:"gfx/qplaque.lmp", item_alpha:1); m.addm(plaque, [(160-plaque.item_size_x)*0.5, 12*-16/2], [(160+plaque.item_size_x)*0.5, 12*16/2]); #endif addmenuback(m); }; nonstatic void(mitem_desktop desktop) M_Reset = { M_SimplePrompt(desktop, "Really Reset All Settings?", "Yes!", "m_pop;cvarreset *;exec default.cfg", "NOOOO! MY PRECIOUS!!!", "m_pop"); };