#include "qtv.h" void InitNetMsg(netmsg_t *b, void *buffer, int bufferlength) { b->data = buffer; b->maxsize = bufferlength; b->readpos = 0; b->cursize = 0; } unsigned char ReadByte(netmsg_t *b) { if (b->readpos >= b->cursize) { b->readpos = b->cursize+1; return 0; } return ((unsigned char *)b->data)[b->readpos++]; } unsigned short ReadShort(netmsg_t *b) { int b1, b2; b1 = ReadByte(b); b2 = ReadByte(b); return b1 | (b2<<8); } unsigned int ReadLong(netmsg_t *b) { int s1, s2; s1 = ReadShort(b); s2 = ReadShort(b); return s1 | (s2<<16); } unsigned int BigLong(unsigned int val) { union { unsigned int i; unsigned char c[4]; } v; v.i = val; return (v.c[0]<<24) | (v.c[1] << 16) | (v.c[2] << 8) | (v.c[3] << 0); } unsigned int SwapLong(unsigned int val) { union { unsigned int i; unsigned char c[4]; } v; unsigned char s; v.i = val; s = v.c[0]; v.c[0] = v.c[3]; v.c[3] = s; s = v.c[1]; v.c[1] = v.c[2]; v.c[2] = s; return v.i; } float ReadFloat(netmsg_t *b) { union { unsigned int i; float f; } u; u.i = ReadLong(b); return u.f; } void ReadString(netmsg_t *b, char *string, int maxlen) { maxlen--; //for null terminator while(maxlen) { *string = ReadByte(b); if (!*string) return; string++; maxlen--; } *string++ = '\0'; //add the null printf("ReadString: buffer is too small\n"); while(ReadByte(b)) //finish reading the string, even if we will loose part of it ; } float ReadCoord(netmsg_t *b, unsigned int pext1) { if (pext1 & PEXT_FLOATCOORDS) return ReadFloat(b); else return (short)ReadShort(b) / 8.0; } float ReadAngle(netmsg_t *b, unsigned int pext1) { if (pext1 & PEXT_FLOATCOORDS) return (ReadShort(b) * 360.0) / 0x10000; else return (ReadByte(b) * 360.0) / 0x100; } void WriteByte(netmsg_t *b, unsigned char c) { if (b->cursize>=b->maxsize) return; ((unsigned char*)b->data)[b->cursize++] = c; } void WriteShort(netmsg_t *b, unsigned short l) { WriteByte(b, (l&0x00ff)>>0); WriteByte(b, (l&0xff00)>>8); } void WriteLong(netmsg_t *b, unsigned int l) { WriteByte(b, (l&0x000000ff)>>0); WriteByte(b, (l&0x0000ff00)>>8); WriteByte(b, (l&0x00ff0000)>>16); WriteByte(b, (l&0xff000000)>>24); } void WriteFloat(netmsg_t *b, float f) { union { unsigned int i; float f; } u; u.f = f; WriteLong(b, u.i); } void WriteCoord(netmsg_t *b, float c, unsigned int pext) { if (pext & PEXT_FLOATCOORDS) WriteFloat(b, c); else WriteShort(b, (short)(c*8)); } void WriteAngle(netmsg_t *b, float a, unsigned int pext) { if (pext & PEXT_FLOATCOORDS) WriteShort(b, (a/360.0)*0x10000); else WriteByte(b, (a/360.0)*0x100 + 0.49); //round better, to avoid rounding bias } void WriteString2(netmsg_t *b, const char *str) { //no null terminator, convienience function. while(*str) WriteByte(b, *str++); } void WriteString(netmsg_t *b, const char *str) { while(*str) WriteByte(b, *str++); WriteByte(b, 0); } void WriteData(netmsg_t *b, const void *data, int length) { int i; unsigned char *buf; if (b->cursize + length > b->maxsize) //urm, that's just too big. :( return; buf = (unsigned char*)b->data+b->cursize; for (i = 0; i < length; i++) *buf++ = ((unsigned char*)data)[i]; b->cursize+=length; } void WriteCoordf(netmsg_t *b, unsigned int pext, float fl) { if (pext & PEXT_FLOATCOORDS) WriteFloat(b, fl); else WriteShort(b, fl*8); } void WriteAnglef(netmsg_t *b, unsigned int pext, float fl) { if (pext & PEXT_FLOATCOORDS) WriteShort(b, (fl/360)*0x10000); else WriteByte(b, (fl/360)*0x100); }