Quake II: read the skin, effects, renderfx, and solidsize fields as unsigned shorts (#200)

* Quake II: read the skin, effects, renderfx, and solidsize fields as unsigned shorts.

* Add missing header definition for int MSG_ReadUShort();

* Rename MSG_ReadUShort() to MSG_ReadUInt16() as per @Shpoike's wishes

* solidsize needs to be read in via MSG_ReadSize16 because it does protocol conversions (@Shpoike)

* Q2UFRAME16 and Q2USOUND should be read unsigned as well, as it matches the internal data within FTE (@Shpoike)
This commit is contained in:
Marco Cawthorne 2023-07-26 12:12:21 -07:00 committed by GitHub
parent 65dccaf2db
commit f317282571
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GPG Key ID: 4AEE18F83AFDEB23
3 changed files with 30 additions and 5 deletions

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@ -976,28 +976,28 @@ static void CLQ2_ParseDelta (entity_state_t *from, entity_state_t *to, int numbe
if (bits & Q2U_FRAME8)
to->frame = MSG_ReadByte ();
if (bits & Q2U_FRAME16)
to->frame = MSG_ReadShort ();
to->frame = MSG_ReadUInt16();
if ((bits & Q2U_SKIN8) && (bits & Q2U_SKIN16)) //used for laser colors
to->skinnum = MSG_ReadLong();
else if (bits & Q2U_SKIN8)
to->skinnum = MSG_ReadByte();
else if (bits & Q2U_SKIN16)
to->skinnum = MSG_ReadShort();
to->skinnum = MSG_ReadUInt16();
if ( (bits & (Q2U_EFFECTS8|Q2U_EFFECTS16)) == (Q2U_EFFECTS8|Q2U_EFFECTS16) )
to->effects = MSG_ReadLong();
else if (bits & Q2U_EFFECTS8)
to->effects = MSG_ReadByte();
else if (bits & Q2U_EFFECTS16)
to->effects = MSG_ReadShort();
to->effects = MSG_ReadUInt16();
if ( (bits & (Q2U_RENDERFX8|Q2U_RENDERFX16)) == (Q2U_RENDERFX8|Q2U_RENDERFX16) )
to->u.q2.renderfx = MSG_ReadLong() & 0x0007ffff; //only the standard ones actually supported by vanilla q2.
else if (bits & Q2U_RENDERFX8)
to->u.q2.renderfx = MSG_ReadByte();
else if (bits & Q2U_RENDERFX16)
to->u.q2.renderfx = MSG_ReadShort();
to->u.q2.renderfx = MSG_ReadUInt16();
if (bits & Q2U_ORIGIN1)
to->origin[0] = MSG_ReadCoord ();
@ -1031,7 +1031,7 @@ static void CLQ2_ParseDelta (entity_state_t *from, entity_state_t *to, int numbe
if (bits & Q2U_SOUND)
{
if (bits & Q2UX_INDEX16)
to->u.q2.sound = MSG_ReadShort();
to->u.q2.sound = MSG_ReadUInt16();
else
to->u.q2.sound = MSG_ReadByte ();
}

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@ -2183,6 +2183,30 @@ int MSG_ReadShort (void)
return c;
}
int MSG_ReadUInt16 (void)
{
int c;
unsigned int msg_readcount;
if (msg_readmsg->packing!=SZ_RAWBYTES)
return (short)MSG_ReadBits(16);
msg_readcount = msg_readmsg->currentbit>>3;
if (msg_readcount+2 > msg_readmsg->cursize)
{
msg_badread = true;
return -1;
}
c = (unsigned short)(msg_readmsg->data[msg_readcount]
+ (msg_readmsg->data[msg_readcount+1]<<8));
msg_readcount += 2;
msg_readmsg->currentbit = msg_readcount<<3;
return c;
}
int MSG_ReadLong (void)
{
int c;

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@ -352,6 +352,7 @@ int MSG_ReadChar (void);
int MSG_ReadBits(int bits);
int MSG_ReadByte (void);
int MSG_ReadShort (void);
int MSG_ReadUInt16 (void);
int MSG_ReadLong (void);
qint64_t MSG_ReadInt64 (void);
quint64_t MSG_ReadUInt64 (void);