git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5242 fc73d0e0-1445-4013-8a0c-d673dee63da5

This commit is contained in:
Spoike 2018-04-15 02:53:14 +00:00
parent c4132347eb
commit e1e3336eaa
3 changed files with 12 additions and 2 deletions

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@ -713,6 +713,7 @@ void Con_Init (void)
Cvar_Register (&con_notify_w, "Console controls");
Cvar_Register (&con_numnotifylines, "Console controls");
Cvar_Register (&con_displaypossibilities, "Console controls");
Cvar_Register (&con_showcompletion, "Console controls");
Cvar_Register (&cl_chatmode, "Console controls");
Cvar_Register (&con_maxlines, "Console controls");
Cvar_Register (&con_numnotifylines_chat, "Console controls");
@ -1294,7 +1295,7 @@ int Con_DrawInput (console_t *con, qboolean focused, int left, int right, int y,
i = 0;
x = left;
if (con->commandcompletion && con_)
if (con->commandcompletion && con_showcompletion.ival)
{
if (cl_chatmode.ival && (text[0] == '/' || (cl_chatmode.ival == 2 && Cmd_IsCommand(text))))
{ //color the first token yellow, it's a valid command

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@ -32,9 +32,10 @@ qboolean vid_isfullscreen;
#define VIDCOMMANDGROUP "Video config"
#define GRAPHICALNICETIES "Graphical Nicaties" //or eyecandy, which ever you prefer.
#define GLRENDEREROPTIONS "GL Renderer Options"
#define SCREENOPTIONS "Screen Options"
#define GLRENDEREROPTIONS "GL Renderer Options" //fixme: often used for generic cvars that apply to more than just gl...
#define D3DRENDEREROPTIONS "D3D Renderer Options"
#define VKRENDEREROPTIONS "Vulkan-Specific Renderer Options"
unsigned int d_8to24rgbtable[256];
@ -469,9 +470,16 @@ cvar_t vk_khr_dedicated_allocation = CVARD ("vk_khr_dedicated_allocation", "",
cvar_t vk_khr_push_descriptor = CVARD ("vk_khr_push_descriptor", "", "Enables better descriptor streaming.");
#endif
#ifdef D3D9QUAKE
cvar_t d3d9_hlsl = CVAR("d3d_hlsl", "1");
#endif
#if defined(D3DQUAKE)
void GLD3DRenderer_Init(void)
{
#ifdef D3D9QUAKE
Cvar_Register (&d3d9_hlsl, D3DRENDEREROPTIONS);
#endif
}
#endif

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@ -9,6 +9,7 @@
#endif
#include <d3d9.h>
extern LPDIRECT3DDEVICE9 pD3DDev9;
extern cvar_t d3d9_hlsl;
typedef struct {
LPCSTR Name;