diff --git a/engine/gl/gl_shadow.c b/engine/gl/gl_shadow.c index d4f32a5a1..b848dba5f 100644 --- a/engine/gl/gl_shadow.c +++ b/engine/gl/gl_shadow.c @@ -3760,7 +3760,10 @@ void Sh_PreGenerateLights(void) if (!okay && r_shadow_realtime_world.ival && r_shadow_realtime_world_lightmaps.value < 0.5) { r_shadow_realtime_world_lightmaps.value = 1; - Con_Printf(CON_WARNING "No lights detected in map.\n"); + if (!r_shadow_realtime_world_importlightentitiesfrommap.ival) + Con_Printf(CON_WARNING "No lights detected in map.\n"); + else + Con_DPrintf("No lights detected in map.\n"); } for (i = 0; i < cl.num_statics; i++)