From 8c6bf9d0b9e1ece90f665d1fd174d988a164d810 Mon Sep 17 00:00:00 2001 From: Spoike Date: Tue, 24 Aug 2004 05:59:32 +0000 Subject: [PATCH] minglrelease should build now git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@36 fc73d0e0-1445-4013-8a0c-d673dee63da5 --- engine/ftequake/ftequake.dsp | 69 ++++++++++++++++++++++++++++++++++-- 1 file changed, 66 insertions(+), 3 deletions(-) diff --git a/engine/ftequake/ftequake.dsp b/engine/ftequake/ftequake.dsp index 0aee96716..970662779 100644 --- a/engine/ftequake/ftequake.dsp +++ b/engine/ftequake/ftequake.dsp @@ -301,7 +301,6 @@ LINK32=link.exe # PROP Target_Dir "" # ADD BASE CPP /nologo /G5 /ML /W3 /GX /ZI /Od /I "..\client" /I "../common" /I "../server" /I "../gl" /I "../sw" /I "../qclib" /I "../libs" /D "MINIMAL" /D "_DEBUG" /D "GLQUAKE" /D "WIN32" /D "_WINDOWS" /D "SERVERONLY" /FR".\GLDebug/" /Fp".\GLDebug/qwcl.pch" /YX /Fo".\GLDebug/" /Fd".\GLDebug/" /FD /c # ADD CPP /nologo /G6 /ML /W3 /GX /O1 /I "..\client" /I "../common" /I "../server" /I "../gl" /I "../sw" /I "../qclib" /I "../libs" /D "MINIMAL" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "SERVERONLY" /FR".\GLDebug/" /Fp".\GLDebug/qwcl.pch" /YX /Fo".\GLDebug/" /Fd".\GLDebug/" /FD /c -# SUBTRACT CPP /Z # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x809 /d "_DEBUG" @@ -2666,6 +2665,8 @@ SOURCE=..\sw\d_edge.c !ELSEIF "$(CFG)" == "ftequake - Win32 MinGLRelease" +# PROP Exclude_From_Build 1 + !ELSEIF "$(CFG)" == "ftequake - Win32 Debug Dedicated Server" # PROP Exclude_From_Build 1 @@ -2704,6 +2705,8 @@ SOURCE=..\sw\d_fill.c !ELSEIF "$(CFG)" == "ftequake - Win32 MinGLRelease" +# PROP Exclude_From_Build 1 + !ELSEIF "$(CFG)" == "ftequake - Win32 Debug Dedicated Server" # PROP Exclude_From_Build 1 @@ -2742,6 +2745,8 @@ SOURCE=..\sw\d_init.c !ELSEIF "$(CFG)" == "ftequake - Win32 MinGLRelease" +# PROP Exclude_From_Build 1 + !ELSEIF "$(CFG)" == "ftequake - Win32 Debug Dedicated Server" # PROP Exclude_From_Build 1 @@ -2780,6 +2785,8 @@ SOURCE=..\sw\d_modech.c !ELSEIF "$(CFG)" == "ftequake - Win32 MinGLRelease" +# PROP Exclude_From_Build 1 + !ELSEIF "$(CFG)" == "ftequake - Win32 Debug Dedicated Server" # PROP Exclude_From_Build 1 @@ -2818,6 +2825,8 @@ SOURCE=..\sw\d_part.c !ELSEIF "$(CFG)" == "ftequake - Win32 MinGLRelease" +# PROP Exclude_From_Build 1 + !ELSEIF "$(CFG)" == "ftequake - Win32 Debug Dedicated Server" # PROP Exclude_From_Build 1 @@ -2856,6 +2865,8 @@ SOURCE=..\sw\d_polyse.c !ELSEIF "$(CFG)" == "ftequake - Win32 MinGLRelease" +# PROP Exclude_From_Build 1 + !ELSEIF "$(CFG)" == "ftequake - Win32 Debug Dedicated Server" # PROP Exclude_From_Build 1 @@ -2894,6 +2905,8 @@ SOURCE=..\sw\d_scan.c !ELSEIF "$(CFG)" == "ftequake - Win32 MinGLRelease" +# PROP Exclude_From_Build 1 + !ELSEIF "$(CFG)" == "ftequake - Win32 Debug Dedicated Server" # PROP Exclude_From_Build 1 @@ -2932,6 +2945,8 @@ SOURCE=..\sw\d_sky.c !ELSEIF "$(CFG)" == "ftequake - Win32 MinGLRelease" +# PROP Exclude_From_Build 1 + !ELSEIF "$(CFG)" == "ftequake - Win32 Debug Dedicated Server" # PROP Exclude_From_Build 1 @@ -2970,6 +2985,8 @@ SOURCE=..\sw\d_sprite.c !ELSEIF "$(CFG)" == "ftequake - Win32 MinGLRelease" +# PROP Exclude_From_Build 1 + !ELSEIF "$(CFG)" == "ftequake - Win32 Debug Dedicated Server" # PROP Exclude_From_Build 1 @@ -3008,6 +3025,8 @@ SOURCE=..\sw\d_surf.c !ELSEIF "$(CFG)" == "ftequake - Win32 MinGLRelease" +# PROP Exclude_From_Build 1 + !ELSEIF "$(CFG)" == "ftequake - Win32 Debug Dedicated Server" # PROP Exclude_From_Build 1 @@ -3046,6 +3065,8 @@ SOURCE=..\sw\d_trans.c !ELSEIF "$(CFG)" == "ftequake - Win32 MinGLRelease" +# PROP Exclude_From_Build 1 + !ELSEIF "$(CFG)" == "ftequake - Win32 Debug Dedicated Server" # PROP Exclude_From_Build 1 @@ -3084,6 +3105,8 @@ SOURCE=..\sw\d_vars.c !ELSEIF "$(CFG)" == "ftequake - Win32 MinGLRelease" +# PROP Exclude_From_Build 1 + !ELSEIF "$(CFG)" == "ftequake - Win32 Debug Dedicated Server" # PROP Exclude_From_Build 1 @@ -3122,6 +3145,8 @@ SOURCE=..\sw\d_zpoint.c !ELSEIF "$(CFG)" == "ftequake - Win32 MinGLRelease" +# PROP Exclude_From_Build 1 + !ELSEIF "$(CFG)" == "ftequake - Win32 Debug Dedicated Server" # PROP Exclude_From_Build 1 @@ -3160,6 +3185,8 @@ SOURCE=..\sw\nonintel.c !ELSEIF "$(CFG)" == "ftequake - Win32 MinGLRelease" +# PROP Exclude_From_Build 1 + !ELSEIF "$(CFG)" == "ftequake - Win32 Debug Dedicated Server" # PROP Exclude_From_Build 1 @@ -3198,6 +3225,8 @@ SOURCE=..\sw\r_aclip.c !ELSEIF "$(CFG)" == "ftequake - Win32 MinGLRelease" +# PROP Exclude_From_Build 1 + !ELSEIF "$(CFG)" == "ftequake - Win32 Debug Dedicated Server" # PROP Exclude_From_Build 1 @@ -3236,6 +3265,8 @@ SOURCE=..\sw\r_alias.c !ELSEIF "$(CFG)" == "ftequake - Win32 MinGLRelease" +# PROP Exclude_From_Build 1 + !ELSEIF "$(CFG)" == "ftequake - Win32 Debug Dedicated Server" # PROP Exclude_From_Build 1 @@ -3274,6 +3305,8 @@ SOURCE=..\sw\r_bsp.c !ELSEIF "$(CFG)" == "ftequake - Win32 MinGLRelease" +# PROP Exclude_From_Build 1 + !ELSEIF "$(CFG)" == "ftequake - Win32 Debug Dedicated Server" # PROP Exclude_From_Build 1 @@ -3312,6 +3345,8 @@ SOURCE=..\sw\r_draw.c !ELSEIF "$(CFG)" == "ftequake - Win32 MinGLRelease" +# PROP Exclude_From_Build 1 + !ELSEIF "$(CFG)" == "ftequake - Win32 Debug Dedicated Server" # PROP Exclude_From_Build 1 @@ -3350,6 +3385,8 @@ SOURCE=..\sw\r_edge.c !ELSEIF "$(CFG)" == "ftequake - Win32 MinGLRelease" +# PROP Exclude_From_Build 1 + !ELSEIF "$(CFG)" == "ftequake - Win32 Debug Dedicated Server" # PROP Exclude_From_Build 1 @@ -3388,6 +3425,8 @@ SOURCE=..\sw\r_light.c !ELSEIF "$(CFG)" == "ftequake - Win32 MinGLRelease" +# PROP Exclude_From_Build 1 + !ELSEIF "$(CFG)" == "ftequake - Win32 Debug Dedicated Server" # PROP Exclude_From_Build 1 @@ -3426,6 +3465,8 @@ SOURCE=..\sw\r_main.c !ELSEIF "$(CFG)" == "ftequake - Win32 MinGLRelease" +# PROP Exclude_From_Build 1 + !ELSEIF "$(CFG)" == "ftequake - Win32 Debug Dedicated Server" # PROP Exclude_From_Build 1 @@ -3464,6 +3505,8 @@ SOURCE=..\sw\r_misc.c !ELSEIF "$(CFG)" == "ftequake - Win32 MinGLRelease" +# PROP Exclude_From_Build 1 + !ELSEIF "$(CFG)" == "ftequake - Win32 Debug Dedicated Server" # PROP Exclude_From_Build 1 @@ -3502,6 +3545,8 @@ SOURCE=..\sw\r_sky.c !ELSEIF "$(CFG)" == "ftequake - Win32 MinGLRelease" +# PROP Exclude_From_Build 1 + !ELSEIF "$(CFG)" == "ftequake - Win32 Debug Dedicated Server" # PROP Exclude_From_Build 1 @@ -3540,6 +3585,8 @@ SOURCE=..\sw\r_sprite.c !ELSEIF "$(CFG)" == "ftequake - Win32 MinGLRelease" +# PROP Exclude_From_Build 1 + !ELSEIF "$(CFG)" == "ftequake - Win32 Debug Dedicated Server" # PROP Exclude_From_Build 1 @@ -3578,6 +3625,8 @@ SOURCE=..\sw\r_surf.c !ELSEIF "$(CFG)" == "ftequake - Win32 MinGLRelease" +# PROP Exclude_From_Build 1 + !ELSEIF "$(CFG)" == "ftequake - Win32 Debug Dedicated Server" # PROP Exclude_From_Build 1 @@ -3616,6 +3665,8 @@ SOURCE=..\sw\r_vars.c !ELSEIF "$(CFG)" == "ftequake - Win32 MinGLRelease" +# PROP Exclude_From_Build 1 + !ELSEIF "$(CFG)" == "ftequake - Win32 Debug Dedicated Server" # PROP Exclude_From_Build 1 @@ -3654,6 +3705,8 @@ SOURCE=..\sw\sw_draw.c !ELSEIF "$(CFG)" == "ftequake - Win32 MinGLRelease" +# PROP Exclude_From_Build 1 + !ELSEIF "$(CFG)" == "ftequake - Win32 Debug Dedicated Server" # PROP Exclude_From_Build 1 @@ -3692,6 +3745,8 @@ SOURCE=..\sw\sw_model.c !ELSEIF "$(CFG)" == "ftequake - Win32 MinGLRelease" +# PROP Exclude_From_Build 1 + !ELSEIF "$(CFG)" == "ftequake - Win32 Debug Dedicated Server" # PROP Exclude_From_Build 1 @@ -3730,6 +3785,8 @@ SOURCE=..\sw\sw_screen.c !ELSEIF "$(CFG)" == "ftequake - Win32 MinGLRelease" +# PROP Exclude_From_Build 1 + !ELSEIF "$(CFG)" == "ftequake - Win32 Debug Dedicated Server" # PROP Exclude_From_Build 1 @@ -3768,6 +3825,8 @@ SOURCE=..\sw\vid_ddraw.c !ELSEIF "$(CFG)" == "ftequake - Win32 MinGLRelease" +# PROP Exclude_From_Build 1 + !ELSEIF "$(CFG)" == "ftequake - Win32 Debug Dedicated Server" # PROP Exclude_From_Build 1 @@ -3806,6 +3865,8 @@ SOURCE=..\sw\vid_dib.c !ELSEIF "$(CFG)" == "ftequake - Win32 MinGLRelease" +# PROP Exclude_From_Build 1 + !ELSEIF "$(CFG)" == "ftequake - Win32 Debug Dedicated Server" # PROP Exclude_From_Build 1 @@ -3844,6 +3905,8 @@ SOURCE=..\sw\vid_win2.c !ELSEIF "$(CFG)" == "ftequake - Win32 MinGLRelease" +# PROP Exclude_From_Build 1 + !ELSEIF "$(CFG)" == "ftequake - Win32 Debug Dedicated Server" # PROP Exclude_From_Build 1 @@ -6429,8 +6492,8 @@ SOURCE=..\client\winquake.rc !IF "$(CFG)" == "ftequake - Win32 Release" -# ADD BASE RSC /l 0x809 /i "\ftetgcvs\temp\client" /i "\ftetgcvs\fte\QW\client" -# ADD RSC /l 0x809 /i "\ftetgcvs\temp\client" /i "\ftetgcvs\fte\QW\client" /d "MINIMAL" +# ADD BASE RSC /l 0x809 /i "\ftetgcvs\sourceforge\engine\client" /i "\ftetgcvs\temp\client" /i "\ftetgcvs\fte\QW\client" +# ADD RSC /l 0x809 /i "\ftetgcvs\sourceforge\engine\client" /i "\ftetgcvs\temp\client" /i "\ftetgcvs\fte\QW\client" /d "MINIMAL" !ELSEIF "$(CFG)" == "ftequake - Win32 Debug"