Fix sprite ordering.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3526 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2010-04-09 10:48:22 +00:00
parent d0d380a19a
commit 7f82215a40
1 changed files with 1 additions and 1 deletions

View File

@ -658,7 +658,7 @@ void GLR_DrawSprite(int count, void **e, void *parm)
while(count--)
{
#pragma message("this needs merging or q3 railgun will lag like hell")
currententity = *e++;
currententity = e[count];
R_DrawSpriteModel (currententity);
}