fixing visability of cl_chasecan 1 tracked players.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@303 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2004-10-04 07:26:59 +00:00
parent f8f4157f92
commit 70747835c1
1 changed files with 6 additions and 0 deletions

View File

@ -1869,6 +1869,9 @@ void PPL_DrawEntLighting(dlight_t *light)
if (cl.viewentity[r_refdef.currentplayernum] && currententity->keynum == cl.viewentity[r_refdef.currentplayernum])
continue;
if (!Cam_DrawPlayer(0, currententity->keynum-1))
continue;
if (!currententity->model)
continue;
@ -1996,6 +1999,9 @@ void PPL_DrawEntFullBrights(void)
if (cl.viewentity[r_refdef.currentplayernum] && currententity->keynum == cl.viewentity[r_refdef.currentplayernum])
continue;
if (!Cam_DrawPlayer(0, currententity->keynum-1))
continue;
if (!currententity->model)
continue;