Removed existing FTE cvars. Added new ezQuake cvars.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2517 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Molgrum 2007-06-18 22:15:53 +00:00
parent 2c64085f12
commit 633ccc534e
1 changed files with 40 additions and 21 deletions

View File

@ -1,5 +1,5 @@
#include "../plugin.h"
//#define RELEASE "__DATE__"
#define RELEASE "__DATE__"
#define ezscriptcvars "ezScript Console Variables"
vmcvar_t ezscript_silentmode = {"ezscript_silentmode", "1", ezscriptcvars, 0};
@ -35,11 +35,12 @@ int Plug_ExecuteCommand(int *args)
Cmd_Argv(0, cmd, sizeof(cmd));
if (!strcmp("loadsky", cmd)) cvar = "r_skybox";
if (!strcmp("loadsky", cmd)) cvar = "r_skybox";
else if (!strcmp("r_skyname", cmd)) cvar = "r_skybox";
else if (!strcmp("r_skycolor", cmd)) cvar = "r_fastskycolour"; // note the england spelling, spike is a englander
else if (!strcmp("r_skycolor", cmd)) cvar = "r_fastskycolour"; // note the england spelling, spike is a englander
else if (!strcmp("cl_physfps", cmd)) cvar = "cl_netfps";
else if (!strcmp("fps_skycolor", cmd)) cvar = "r_fastskycolour"; // note the england spelling, spike is a englander
else if (!strcmp("fps_sky", cmd)) cvar = "r_fastsky";
else if (!strcmp("fps_sky", cmd)) cvar = "r_fastsky";
else if (!strcmp("gl_consolefont", cmd)) cvar = "gl_font";
else if (!strcmp("gl_bounceparticles", cmd)) cvar = "r_bouncysparks";
else if (!strcmp("gl_loadlitfiles", cmd)) cvar = "r_loadlit";
@ -47,35 +48,42 @@ int Plug_ExecuteCommand(int *args)
else if (!strcmp("cl_bonusflash", cmd)) cvar = "v_bonusflash";
else if (!strcmp("gl_gamma", cmd)) cvar = "gamma";
else if (!strcmp("sw_gamma", cmd)) cvar = "gamma";
else if (!strcmp("gl_contrast", cmd)) cvar = "contrast";
else if (!strcmp("sw_contrast", cmd)) cvar = "contrast";
else if (!strcmp("s_khz", cmd)) cvar = "snd_khz";
else if (!strcmp("sw_contrast", cmd)) cvar = "contrast";
else if (!strcmp("s_khz", cmd)) cvar = "snd_khz";
else if (!strcmp("s_loadas8bit", cmd)) cvar = "loadas8bit";
else if (!strcmp("s_mixahead", cmd)) cvar = "_snd_mixahead";
else if (!strcmp("s_mixahead", cmd)) cvar = "_snd_mixahead";
else if (!strcmp("s_noextraupdate", cmd)) cvar = "snd_noextraupdate";
else if (!strcmp("s_nosound", cmd)) cvar = "nosound";
else if (!strcmp("s_precache", cmd)) cvar = "precache";
else if (!strcmp("s_show", cmd)) cvar = "snd_show";
else if (!strcmp("s_precache", cmd)) cvar = "precache";
else if (!strcmp("s_show", cmd)) cvar = "snd_show";
else if (!strcmp("s_swapstereo", cmd)) cvar = "snd_leftisright";
else if (!strcmp("s_ambientlevel", cmd)) cvar = "ambient_level";
else if (!strcmp("s_ambientfade", cmd)) cvar = "ambient_fade";
else if (!strcmp("tp_triggers", cmd)) cvar = "cl_triggers";
else if (!strcmp("scr_conback", cmd)) cvar = "gl_conback";
else if (!strcmp("sv_maxpitch", cmd)) cvar = "serverinfo maxpitch";
else if (!strcmp("sv_minpitch", cmd)) cvar = "serverinfo minpitch";
else if (!strcmp("sv_zombietime", cmd)) cvar = "zombietime";
else if (!strcmp("tp_triggers", cmd)) cvar = "cl_triggers";
else if (!strcmp("teamskin", cmd)) cvar = "cl_teamskin";
else if (!strcmp("enemyskin", cmd)) cvar = "cl_enemyskin";
else if (!strcmp("scr_consize", cmd)) cvar = "con_height";
else if (!strcmp("cl_predictPlayers", cmd)) cvar = "cl_predict_players"; //lets not forget there is a cl_predict_players2
else if (!strcmp("sshot_format", cmd)) cvar = "scr_sshot_type";
else if (!strcmp("cl_solidPlayers", cmd)) cvar = "cl_solid_players";
else if (!strcmp("fps_muzzleflash", cmd)) cvar = "cl_muzzleflash";
else if (!strcmp("in_m_mwhook", cmd)) cvar = "in_mwhook";
else if (!strcmp("r_floorcolor", cmd)) cvar = "r_floorcolour";
else if (!strcmp("r_wallcolor", cmd)) cvar = "r_wallcolour";
else if (!strcmp("r_farclip", cmd)) cvar = "gl_maxdist";
else if (!strcmp("b_switch", cmd)) cvar = "setinfo b_switch";
else if (!strcmp("w_switch", cmd)) cvar = "setinfo w_switch";
else if (!strcmp("vid_vsync", cmd)) cvar = "_vid_wait_override";
else if (!strcmp("r_wallcolor", cmd)) cvar = "r_wallcolour";
else if (!strcmp("r_farclip", cmd)) cvar = "gl_maxdist";
else if (!strcmp("b_switch", cmd)) cvar = "setinfo b_switch";
else if (!strcmp("w_switch", cmd)) cvar = "setinfo w_switch";
else if (!strcmp("vid_colorbits", cmd)) cvar = "vid_bpp";
else if (!strcmp("vid_customheight", cmd)) cvar = "vid_height";
else if (!strcmp("vid_customwidth", cmd)) cvar = "vid_width";
else if (!strcmp("vid_hwgammacontrol", cmd)) cvar = "vid_hardwaregamma";
else if (!strcmp("vid_vsync", cmd)) cvar = "_vid_wait_override";
else if (!strcmp("gl_lighting_vertex", cmd)) cvar = "r_vertexlight";
else if (!strcmp("bgmvolume", cmd)) cvar = "musicvolume";
else if (!strcmp("scr_menualpha", cmd)) cvar = "scr_conalpha";
else if (!strcmp("bgmvolume", cmd)) cvar = "musicvolume";
else if (!strcmp("scr_menualpha", cmd)) cvar = "scr_conalpha";
else cvar = NULL;
if (cvar)
@ -120,6 +128,7 @@ void ezScript_InitCommands(void) // not really needed actually
Cmd_AddCommand("r_farclip");
Cmd_AddCommand("vid_vsync");
Cmd_AddCommand("gl_lighting_vertex");
Cmd_AddCommand("scr_conback");
//misc
Cmd_AddCommand("cl_bonusflash");
Cmd_AddCommand("r_floorcolor");
@ -129,7 +138,6 @@ void ezScript_InitCommands(void) // not really needed actually
//gamma
Cmd_AddCommand("gl_gamma");
Cmd_AddCommand("sw_gamma");
Cmd_AddCommand("gl_contrast");
Cmd_AddCommand("sw_contrast");
//sound
Cmd_AddCommand("s_khz");
@ -147,7 +155,6 @@ void ezScript_InitCommands(void) // not really needed actually
Cmd_AddCommand("teamskin");
Cmd_AddCommand("enemyskin");
//console
Cmd_AddCommand("scr_consize");
Cmd_AddCommand("scr_menualpha");
//misc
Cmd_AddCommand("cl_predictPlayers");
@ -155,8 +162,20 @@ void ezScript_InitCommands(void) // not really needed actually
Cmd_AddCommand("cl_solidPlayers");
Cmd_AddCommand("fps_muzzleflash");
Cmd_AddCommand("scr_menualpha");
Cmd_AddCommand("in_m_mwhook");
//sound
Cmd_AddCommand("bgmvolume");
//fps
Cmd_AddCommand("cl_physfps");
//video
Cmd_AddCommand("vid_colorbits");
Cmd_AddCommand("vid_customheight");
Cmd_AddCommand("vid_cumstomwidth");
Cmd_AddCommand("vid_hwgammacontrol");
//server
Cmd_AddCommand("sv_maxpitch");
Cmd_AddCommand("sv_minpitch");
Cmd_AddCommand("sv_zombietime");
}
int Plug_Init(int *args)