wads: make sure decals.wad is assumed on hl bsp

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5390 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Eukara 2019-01-22 13:57:57 +00:00
parent 7865011806
commit 6333ace416
1 changed files with 4 additions and 1 deletions

View File

@ -796,7 +796,10 @@ void Mod_ParseInfoFromEntityLump(model_t *wmodel) //actually, this should be in
#ifdef PACKAGE_TEXWAD
mapskys_t *msky;
wads[0] = '\0';
if (wmodel && wmodel->fromgame == fg_halflife)
strcpy(wads, "decals.wad");
else
wads[0] = '\0';
#endif
cl.skyrotate = 0;