Trying to figure out why MVD playback causes the player to not be able to move...

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@58 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2004-08-27 00:41:51 +00:00
parent 8b17a8923d
commit 5d0f3608c1
1 changed files with 2 additions and 0 deletions

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@ -734,6 +734,8 @@ void CL_SendCmd (void)
cmd = &cl.frames[i].cmd[0];
memset(cmd, 0, sizeof(*cmd));
cmd->msec = host_frametime*1000;
independantphysics[0].msec = 0;
// get basic movement from keyboard
CL_BaseMove (cmd, 0);