diff --git a/engine/d3d/d3d8_image.c b/engine/d3d/d3d8_image.c index 99411fa15..2b4d453ea 100644 --- a/engine/d3d/d3d8_image.c +++ b/engine/d3d/d3d8_image.c @@ -122,7 +122,7 @@ qboolean D3D8_LoadTextureMips(image_t *tex, const struct pendingtextureinfo *mip else { size_t rowbytes = ((mips->mip[i].width+blockwidth-1)/blockwidth)*blockbytes; - for (y = 0, out = lock.pBits, in = mips->mip[i].data; y < mips->mip[i].height; y+blockheight, out += lock.Pitch, in += rowbytes) + for (y = 0, out = lock.pBits, in = mips->mip[i].data; y < mips->mip[i].height; y+=blockheight, out += lock.Pitch, in += rowbytes) memcpy(out, in, rowbytes); } IDirect3DTexture8_UnlockRect(dt, i);