diff --git a/engine/client/screen.h b/engine/client/screen.h new file mode 100644 index 000000000..503a40dca --- /dev/null +++ b/engine/client/screen.h @@ -0,0 +1,81 @@ +/* +Copyright (C) 1996-1997 Id Software, Inc. + +This program is free software; you can redistribute it and/or +modify it under the terms of the GNU General Public License +as published by the Free Software Foundation; either version 2 +of the License, or (at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + +See the GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + +*/ +// screen.h + + +extern float scr_con_current; +extern float scr_conlines; // lines of console to display + +extern int scr_fullupdate; // set to 0 to force full redraw +extern int sb_lines; + +extern int clearnotify; // set to 0 whenever notify text is drawn +extern qboolean scr_disabled_for_loading; + +extern cvar_t scr_fov; +extern cvar_t scr_viewsize; + +extern cvar_t scr_viewsize; + +// only the refresh window will be updated unless these variables are flagged +extern int scr_copytop; +extern int scr_copyeverything; + +qboolean scr_skipupdate; + +qboolean SCR_RSShot (void); +qboolean block_drawing; + +//void SCR_DrawConsole (qboolean noback); +//void SCR_SetUpToDrawConsole (void); + +//void SCR_BeginLoadingPlaque (void); +//void SCR_EndLoadingPlaque (void); + + +//void SCR_Init (void); + +//void SCR_UpdateScreen (void); + +#if defined(RGLQUAKE) +void GLSCR_UpdateScreen (void); +#endif + +void SCR_ImageName (char *mapname); + +#if defined(SWQUAKE) +void SWSCR_UpdateScreen (void); +void SCR_UpdateWholeScreen (void); +#endif + + +//this stuff is internal to the screen systems. + +void SCR_DrawLoading (void); +void SCR_CalcRefdef (void); +void SCR_TileClear (void); +void SCR_DrawNotifyString (void); +void SCR_CheckDrawCenterString (void); +void SCR_DrawRam (void); +void SCR_DrawNet (void); +void SCR_DrawFPS (void); +void SCR_DrawTurtle (void); +void SCR_DrawPause (void); +void SCR_VRectForPlayer(vrect_t *vrect, int pnum); //returns a region for the player's view