valve/zpak001.pk3dir/def/monsters/houndeye_dead.def

17 lines
318 B
Modula-2

entityDef monster_houndeye_dead
{
"spawnclass" "NSMonster"
"model" "models/houndeye.mdl"
"netname" "Dead Houndeye"
"health" "skill:houndeye_health"
"mins" "-16 -16 0"
"maxs" "16 16 72"
"eye_height" "32"
"team" "2"
"propdata" "actor_alien"
"speed_walk" "32"
"speed_run" "72"
"dead" "1"
"frame" "0"
}