valve/src
Marco Cawthorne be16666be8
Replace any Hide() with calls to Disappear(), as that one will actually set the collision to no longer be solid.
2022-08-30 16:02:56 -07:00
..
client HUD_DrawWeaponSelect: Avoid crash when we've got only empty weapons and try switching. 2022-08-24 14:20:17 -07:00
menu Minor tweaks to the weapons, notably WEAPON_GAUSS. 2022-08-12 14:29:08 -07:00
server Replace any Hide() with calls to Disappear(), as that one will actually set the collision to no longer be solid. 2022-08-30 16:02:56 -07:00
shared WEAPON_GLOCK: Don't play idle animations when empty. 2022-08-24 14:22:19 -07:00
Makefile Compile a menu.dat for FreeHL with GAME_DIR set to "valve" 2021-05-28 19:36:21 +02:00
progs.src Compile a menu.dat for FreeHL with GAME_DIR set to "valve" 2021-05-28 19:36:21 +02:00