valve/src/server/item_healthkit.qc

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/*
* Copyright (c) 2016-2020 Marco Cawthorne <marco@icculus.org>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
/*QUAKED item_healthkit (0 0 0.8) (-16 -16 0) (16 16 36)
HALF-LIFE (1998) ENTITY
Healthkit item.
Adds 20 of health to the player.
-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
model="models/w_medkit.mdl"
*/
class item_healthkit:NSRenderableEntity
{
void(void) item_healthkit;
virtual void(void) Spawned;
virtual void(void) Respawn;
virtual void(entity) Touch;
};
void item_healthkit::Touch(entity eToucher)
{
if (eToucher.classname != "player") {
return;
}
if (eToucher.health >= eToucher.max_health) {
return;
}
Damage_Apply(eToucher, this, -20, 0, DMG_GENERIC);
Sound_Play(this, CHAN_ITEM, "item.healthkit");
Logging_Pickup(eToucher, this, __NULL__);
if (real_owner || cvar("sv_playerslots") == 1) {
Destroy();
} else {
Disappear();
ScheduleThink(Respawn, 30.0f);
}
}
void item_healthkit::Respawn(void)
{
SetSolid(SOLID_TRIGGER);
SetMovetype(MOVETYPE_TOSS);
SetOrigin(GetSpawnOrigin());
SetModel(GetSpawnModel());
SetSize([-16,-16,0],[16,16,16]);
botinfo = BOTINFO_HEALTH;
ReleaseThink();
if (!real_owner && time > 30.0f)
Sound_Play(this, CHAN_ITEM, "item.respawn");
DropToFloor();
}
void
item_healthkit::Spawned(void)
{
super::Spawned();
Sound_Precache("item.healthkit");
Sound_Precache("item.respawn");
}
void item_healthkit::item_healthkit(void)
{
model = "models/w_medkit.mdl";
}