valve/src/shared
Marco Cawthorne 24964d27c9
Get rid of FX_GibHuman and FX_GibAlien, use PropData system instead
2023-07-17 11:32:59 -07:00
..
animations.h Update copyright information 2022-03-13 16:57:51 -07:00
animations.qc Rebased against the latest Nuclide commit. 2022-03-15 19:34:26 -07:00
entities.h Update copyright information 2022-03-13 16:57:51 -07:00
events.h Yank out the monster's out of the codebase. Use entityDefs instead. 2023-06-20 21:23:15 -07:00
flags.h Shared: Give the rest of the weapons an empty clicking sound. 2022-08-06 11:30:41 -07:00
fx_blood.qc Yank out the monster's out of the codebase. Use entityDefs instead. 2023-06-20 21:23:15 -07:00
fx_breakmodel.qc Update copyright information 2022-03-13 16:57:51 -07:00
fx_corpse.qc Remove dependency from base/src. 2023-02-12 12:54:57 -08:00
fx_explosion.qc Update codebase to be in line with upstream Nuclide. Add scripts/decals.txt and other shenanigans. 2022-11-08 19:49:53 -08:00
fx_gaussbeam.qc Minor tweaks to the weapons, notably WEAPON_GAUSS. 2022-08-12 14:29:08 -07:00
fx_impact.qc Add missing wrappers for ammo_9mmARclip and ammo_glockclip. 2022-07-07 09:13:16 -07:00
fx_spark.qc Remove dependency from base/src. 2023-02-12 12:54:57 -08:00
include.src Get rid of FX_GibHuman and FX_GibAlien, use PropData system instead 2023-07-17 11:32:59 -07:00
items.h Update copyright information 2022-03-13 16:57:51 -07:00
player.qc Tweak the UI color defaults a little. 2023-04-03 11:16:44 -07:00
pmove.qc PMove: change maxspeed to 270 for the time being, as that's the default for MP anyway. 2023-02-16 18:23:48 -08:00
w_crossbow.qc Weapons now respect the startammo parameter passed over their pickup function. (needed by OP4CTF) 2023-06-28 08:52:39 -07:00
w_crowbar.qc Remove QUAKED comments for weapon pickups (handled by build_game.sh and defs now) 2023-06-01 10:16:25 -07:00
w_egon.qc Weapons now respect the startammo parameter passed over their pickup function. (needed by OP4CTF) 2023-06-28 08:52:39 -07:00
w_gauss.qc Weapons now respect the startammo parameter passed over their pickup function. (needed by OP4CTF) 2023-06-28 08:52:39 -07:00
w_glock.qc Weapons now respect the startammo parameter passed over their pickup function. (needed by OP4CTF) 2023-06-28 08:52:39 -07:00
w_handgrenade.qc Weapons now respect the startammo parameter passed over their pickup function. (needed by OP4CTF) 2023-06-28 08:52:39 -07:00
w_hornetgun.qc Remove QUAKED comments for weapon pickups (handled by build_game.sh and defs now) 2023-06-01 10:16:25 -07:00
w_mp5.qc Weapons now respect the startammo parameter passed over their pickup function. (needed by OP4CTF) 2023-06-28 08:52:39 -07:00
w_python.qc Weapons now respect the startammo parameter passed over their pickup function. (needed by OP4CTF) 2023-06-28 08:52:39 -07:00
w_rpg.qc Weapons now respect the startammo parameter passed over their pickup function. (needed by OP4CTF) 2023-06-28 08:52:39 -07:00
w_satchel.qc Weapons now respect the startammo parameter passed over their pickup function. (needed by OP4CTF) 2023-06-28 08:52:39 -07:00
w_shotgun.qc Weapons now respect the startammo parameter passed over their pickup function. (needed by OP4CTF) 2023-06-28 08:52:39 -07:00
w_snark.qc Weapons now respect the startammo parameter passed over their pickup function. (needed by OP4CTF) 2023-06-28 08:52:39 -07:00
w_tripmine.qc Weapons now respect the startammo parameter passed over their pickup function. (needed by OP4CTF) 2023-06-28 08:52:39 -07:00
weapon_common.h Remove dependency from base/src. 2023-02-12 12:54:57 -08:00
weapon_common.qc Remove dependency from base/src. 2023-02-12 12:54:57 -08:00
weapons.h Update copyright information 2022-03-13 16:57:51 -07:00
weapons.qc Update copyright information 2022-03-13 16:57:51 -07:00