valve/src/server/monster_gman.qc

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/*
* Copyright (c) 2016-2020 Marco Hladik <marco@icculus.org>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
/*QUAKED monster_gman (0 0.8 0.8) (-16 -16 0) (16 16 72)
HALF-LIFE (1998) ENTITY
G-Man
*/
enum
{
GMAN_IDLE,
GMAN_IDLETIE,
GMAN_IDLELOOK,
GMAN_IDLE2,
GMAN_OPEN,
GMAN_STAND,
GMAN_WALK,
GMAN_YES,
GMAN_NO,
GMAN_NOBIG,
GMAN_YESBIG,
GMAN_LISTEN,
GMAN_LOOKDOWN,
GMAN_LOOKDOWN2
};
class monster_gman:CBaseMonster
{
void(void) monster_gman;
virtual void(void) Respawn;
virtual int(void) AnimIdle;
virtual int(void) AnimWalk;
virtual int(void) AnimRun;
};
int
monster_gman::AnimIdle(void)
{
return GMAN_IDLE;
}
int
monster_gman::AnimWalk(void)
{
return GMAN_WALK;
}
int
monster_gman::AnimRun(void)
{
return GMAN_WALK;
}
void monster_gman::Respawn(void)
{
/* he can't die, he's the G-Man! */
CBaseMonster::Respawn();
SetFrame(GMAN_IDLE);
takedamage = DAMAGE_NO;
iBleeds = FALSE;
}
void monster_gman::monster_gman(void)
{
netname = "G-Man";
model = "models/gman.mdl";
base_mins = [-16,-16,0];
base_maxs = [16,16,72];
CBaseMonster::CBaseMonster();
}