entityDef monster_rat { "spawnclass" "NSTalkMonster" "model" "models/bigrat.mdl" "netname" "Rat" "health" "0" "mins" "-16 -16 0" "maxs" "16 16 16" "eye_height" "64" "team" "0" "propdata" "actor_human" "speed_walk" "0" "speed_run" "0" }