/* * Copyright (c) 2016-2020 Marco Hladik * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ /*QUAKED monster_turret (0 0.8 0.8) (-16 -16 0) (16 16 72) HALF-LIFE (1998) ENTITY Automatic Turret (large) */ enum { TUR_IDLE, TUR_FIRE, TUR_SPIN, TUR_DEPLOY, TUR_RETIRE, TUR_DIE }; class monster_turret:CBaseMonster { void(void) monster_turret; }; void monster_turret::monster_turret(void) { netname = "Turret"; model = "models/turret.mdl"; base_mins = [-16,-16,0]; base_maxs = [16,16,72]; CBaseMonster::CBaseMonster(); }