Trail is supposed to be on the explosive bolt. It was inversed.

This commit is contained in:
Maxwell 2023-09-22 20:55:19 -04:00
parent 9ab028abd7
commit eed9faf63b
1 changed files with 1 additions and 1 deletions

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@ -19,7 +19,6 @@ entityDef projectile_arrow
"model" "models/crossbow_bolt.mdl" "model" "models/crossbow_bolt.mdl"
"velocity" "2000 0 0" "velocity" "2000 0 0"
"angular_velocity" "0 0 20" "angular_velocity" "0 0 20"
"smoke_fly" "weapon_crossbow.trail"
"mins" "0 0 0" "mins" "0 0 0"
"maxs" "0 0 0" "maxs" "0 0 0"
"def_damage" "damage_arrowDirect" "def_damage" "damage_arrowDirect"
@ -39,6 +38,7 @@ entityDef damage_arrowDirect
entityDef projectile_arrowExplosive entityDef projectile_arrowExplosive
{ {
"inherit" "projectile_arrow" "inherit" "projectile_arrow"
"smoke_fly" "weapon_crossbow.trail"
"def_damage" "" "def_damage" ""
"def_splash_damage" "damage_arrowSplash" "def_splash_damage" "damage_arrowSplash"
"model_detonate" "fx_explosion.main" "model_detonate" "fx_explosion.main"