Trail is supposed to be on the explosive bolt. It was inversed.
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@ -19,7 +19,6 @@ entityDef projectile_arrow
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"model" "models/crossbow_bolt.mdl"
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"model" "models/crossbow_bolt.mdl"
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"velocity" "2000 0 0"
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"velocity" "2000 0 0"
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"angular_velocity" "0 0 20"
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"angular_velocity" "0 0 20"
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"smoke_fly" "weapon_crossbow.trail"
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"mins" "0 0 0"
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"mins" "0 0 0"
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"maxs" "0 0 0"
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"maxs" "0 0 0"
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"def_damage" "damage_arrowDirect"
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"def_damage" "damage_arrowDirect"
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@ -39,6 +38,7 @@ entityDef damage_arrowDirect
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entityDef projectile_arrowExplosive
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entityDef projectile_arrowExplosive
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{
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{
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"inherit" "projectile_arrow"
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"inherit" "projectile_arrow"
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"smoke_fly" "weapon_crossbow.trail"
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"def_damage" ""
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"def_damage" ""
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"def_splash_damage" "damage_arrowSplash"
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"def_splash_damage" "damage_arrowSplash"
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"model_detonate" "fx_explosion.main"
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"model_detonate" "fx_explosion.main"
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