Added more distant sound shader stuff, because those rock.

This commit is contained in:
Marco Cawthorne 2021-09-12 00:14:03 +02:00
parent aa58233974
commit d042bd0233
Signed by: eukara
GPG Key ID: C196CD8BA993248A
2 changed files with 23 additions and 1 deletions

View File

@ -12,7 +12,7 @@ fx.explosion_dist
sample ambience/distantmortar1.wav
sample ambience/distantmortar1.wav
sample ambience/distantmortar1.wav
volume 0.5
volume 1.0
}
fx.gaussbeam

View File

@ -1,7 +1,15 @@
weapon_357.shoot
{
sample weapons/357_shot1.wav
sample weapons/357_shot2.wav
distshader weapon_357.shoot_dist
}
weapon_357.shoot_dist
{
volume 0.1
sample ambience/rifle1.wav
}
weapon_357.reload
@ -85,6 +93,13 @@ weapon_mp5.shoot
{
sample weapons/hks1.wav
sample weapons/hks2.wav
distshader weapon_mp5.shoot_dist
}
weapon_mp5.shoot_dist
{
volume 0.1
sample ambience/rifle2.wav
}
weapon_mp5.gl
@ -124,11 +139,18 @@ weapon_rpg.shoot
weapon_shotgun.single
{
sample weapons/sbarrel1.wav
distshader weapon_shotgun.distance
}
weapon_shotgun.double
{
sample weapons/dbarrel1.wav
distshader weapon_shotgun.distance
}
weapon_shotgun.distance
{
volume 0.15
sample ambience/biggun3.wav
}
weapon_shotgun.reload