FX_Corpse: change movetype to MOVETYPE_BOUNCE

This commit is contained in:
Marco Cawthorne 2024-03-04 11:47:31 -08:00
parent 64c793126c
commit ba23ecfab0
Signed by: eukara
GPG Key ID: CE2032F0A2882A22
1 changed files with 1 additions and 1 deletions

View File

@ -59,7 +59,7 @@ FX_Corpse_Spawn(player pl, float anim)
{
NSRenderableEntity body_next = (NSRenderableEntity)FX_Corpse_Next();
setorigin(body_next, pl.origin + [0,0,32]);
body_next.SetMovetype(MOVETYPE_TOSS);
body_next.SetMovetype(MOVETYPE_BOUNCE);
body_next.SetSolid(SOLID_CORPSE);
setmodel(body_next, pl.model);
setsize(body_next, VEC_HULL_MIN, [16, 16, -16]);