From eed9faf63bb2bb77deb7f748e048988c883de50c Mon Sep 17 00:00:00 2001 From: Maxwell Date: Fri, 22 Sep 2023 20:55:19 -0400 Subject: [PATCH] Trail is supposed to be on the explosive bolt. It was inversed. --- zpak001.pk3dir/def/weapons/crossbow.def | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/zpak001.pk3dir/def/weapons/crossbow.def b/zpak001.pk3dir/def/weapons/crossbow.def index d8e7ce5..807f0ea 100644 --- a/zpak001.pk3dir/def/weapons/crossbow.def +++ b/zpak001.pk3dir/def/weapons/crossbow.def @@ -19,7 +19,6 @@ entityDef projectile_arrow "model" "models/crossbow_bolt.mdl" "velocity" "2000 0 0" "angular_velocity" "0 0 20" - "smoke_fly" "weapon_crossbow.trail" "mins" "0 0 0" "maxs" "0 0 0" "def_damage" "damage_arrowDirect" @@ -39,6 +38,7 @@ entityDef damage_arrowDirect entityDef projectile_arrowExplosive { "inherit" "projectile_arrow" + "smoke_fly" "weapon_crossbow.trail" "def_damage" "" "def_splash_damage" "damage_arrowSplash" "model_detonate" "fx_explosion.main"