monster_barney: specify submodel group on weapon draw

This commit is contained in:
Marco Cawthorne 2023-07-06 16:34:01 -07:00
parent 0eec24c7aa
commit 7a014d91e9
Signed by: eukara
GPG Key ID: CE2032F0A2882A22
1 changed files with 1 additions and 1 deletions

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@ -14,7 +14,7 @@ entityDef monster_barney
"reload_count" "18"
"follow_on_use" "1"
"weapon_drawn" "0"
"body_on_draw" "2"
"body_on_draw" "1:2"
"speed_walk" "64"
"speed_run" "364"