From 33853accbe1045f08fd931766d781fdb6ddd914b Mon Sep 17 00:00:00 2001 From: Marco Cawthorne Date: Tue, 8 Nov 2022 20:05:10 -0800 Subject: [PATCH] WEAPON_MP5: show the grenade icon in the obituary messages instead for the secondary fire. --- src/shared/w_mp5.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/shared/w_mp5.qc b/src/shared/w_mp5.qc index b587f7b..10116a7 100644 --- a/src/shared/w_mp5.qc +++ b/src/shared/w_mp5.qc @@ -242,7 +242,7 @@ w_mp5_secondary(player pl) static void Grenade_ExplodeTouch(void) { float dmg = Skill_GetValue("plr_9mmAR_grenade", 100); FX_Explosion(self.origin); - Damage_Radius(self.origin, self.owner, dmg, dmg * 2.5f, TRUE, WEAPON_MP5); + Damage_Radius(self.origin, self.owner, dmg, dmg * 2.5f, TRUE, WEAPON_HANDGRENADE); if (random() < 0.5) { sound(self, 1, "weapons/explode3.wav", 1, ATTN_NORM);