Move the MUZZLE_ definitions over from Nuclide. As they belong here instead.

This commit is contained in:
Marco Cawthorne 2022-08-05 14:43:04 -07:00
parent 51e9a7d851
commit 21a1a67b84
Signed by: eukara
GPG Key ID: CE2032F0A2882A22
2 changed files with 6 additions and 1 deletions

View File

@ -33,6 +33,11 @@ var string g_hud7_spr;
var string g_cross_spr;
var string g_laser_spr;
/* muzzleflash indices */
var int MUZZLE_SMALL;
var int MUZZLE_RIFLE;
var int MUZZLE_WEIRD;
struct
{
/* hud.c */

View File

@ -388,7 +388,7 @@ w_gauss_type(player pl)
weapon_t w_gauss =
{
.name = "gauss",
.id = ITEM_GAUSS,
.id = ITEM_GAUSS,
.slot = 3,
.slot_pos = 1,
.weight = 20,