Delete some junk left-over lines in some decorative NPCs

This commit is contained in:
Marco Cawthorne 2021-09-30 23:32:07 +02:00
parent 9b838f9898
commit 149693c735
Signed by: eukara
GPG Key ID: C196CD8BA993248A
4 changed files with 0 additions and 4 deletions

View File

@ -68,7 +68,6 @@ monster_hevsuit_dead::Respawn(void)
velocity = [0,0,0];
iBleeds = TRUE;
SetFrame(73 + m_iPose);
SendFlags |= NPC_BODY;
}
void

View File

@ -68,7 +68,6 @@ monster_hgrunt_dead::Respawn(void)
velocity = [0,0,0];
iBleeds = TRUE;
SetFrame(44 + m_iPose);
SendFlags |= NPC_BODY;
}
void

View File

@ -78,7 +78,6 @@ monster_scientist_dead::Respawn(void)
health = 0;
velocity = [0,0,0];
iBleeds = TRUE;
SendFlags |= NPC_BODY;
switch (m_iPose) {
case 1:

View File

@ -88,7 +88,6 @@ monster_sitting_scientist::Respawn(void)
health = 0;
velocity = [0,0,0];
iBleeds = TRUE;
SendFlags |= NPC_BODY;
frame = 74;
droptofloor();
}