tfc/src/shared/w_medkit.qc

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/*
* Copyright (c) 2016-2020 Marco Hladik <marco@icculus.org>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
void
w_medkit_precache(void)
{
precache_model("models/v_tfc_medkit.mdl");
precache_model("models/w_medkit.mdl");
precache_model("models/p_medkit.mdl");
}
void
w_medkit_updateammo(player pl)
{
#ifdef SERVER
Weapons_UpdateAmmo(pl, __NULL__, __NULL__, __NULL__);
#endif
}
string
w_medkit_wmodel(void)
{
return "models/w_medkit.mdl";
}
string
w_medkit_pmodel(void)
{
return "models/p_medkit.mdl";
}
string
w_medkit_deathmsg(void)
{
return "%s was assaulted by %s's Assault Cannon.";
}
void
w_medkit_draw(void)
{
Weapons_SetModel("models/v_tfc_medkit.mdl");
Weapons_ViewAnimation(0);
}
float
w_medkit_aimanim(void)
{
return self.flags & FL_CROUCHING ? ANIM_CR_AIMCROWBAR : ANIM_AIMCROWBAR;
}
void
w_medkit_hudpic(int selected, vector pos, float a)
{
#ifdef CLIENT
if (selected) {
drawsubpic(
pos,
[170,45],
"sprites/tfchud05.spr_0.tga",
[0,180/256],
[170/256,45/256],
g_hud_color,
a,
DRAWFLAG_ADDITIVE
);
} else {
drawsubpic(
pos,
[170,45],
"sprites/tfchud06.spr_0.tga",
[0,90/256],
[170/256,45/256],
g_hud_color,
a,
DRAWFLAG_ADDITIVE
);
}
#endif
}
weapon_t w_medkit =
{
.name = "medkit",
.id = ITEM_MEDKIT,
.slot = 0,
.slot_pos = 1,
.draw = w_medkit_draw,
.holster = __NULL__,
.primary = __NULL__,
.secondary = __NULL__,
.reload = __NULL__,
.release = __NULL__,
.crosshair = __NULL__,
.precache = w_medkit_precache,
.pickup = __NULL__,
.updateammo = w_medkit_updateammo,
.wmodel = w_medkit_wmodel,
.pmodel = w_medkit_pmodel,
.deathmsg = w_medkit_deathmsg,
.aimanim = w_medkit_aimanim,
.hudpic = w_medkit_hudpic
};