tfc/src/server/item_tfgoal.qc

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/*
* Copyright (c) 2016-2020 Marco Hladik <marco@icculus.org>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
class item_tfgoal:CBaseTrigger
{
string m_strSound;
void(void) item_tfgoal;
virtual void(void) touch;
virtual void(void) Respawn;
};
void
item_tfgoal::touch(void)
{
if (other.classname != "player") {
return;
}
if (cvar("sv_playerslots") == 1) {
remove(self);
} else {
Hide();
think = Respawn;
nextthink = time + 20.0f;
}
}
void
item_tfgoal::Respawn(void)
{
solid = SOLID_TRIGGER;
movetype = MOVETYPE_NONE;
SetModel(m_oldModel);
setsize(this, VEC_HULL_MIN, VEC_HULL_MAX);
SetOrigin(m_oldOrigin);
}
void
item_tfgoal::item_tfgoal(void)
{
for (int i = 1; i < (tokenize(__fullspawndata) - 1); i += 2) {
switch (argv(i)) {
case "noise":
m_strSound = argv(i+1);
break;
case "mdl":
model = argv(i+1);
break;
default:
break;
}
}
precache_sound(m_strSound);
CBaseEntity::CBaseEntity();
item_tfgoal::Respawn();
}