tfc/src/server/item_tfgoal.qc

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/*
* Copyright (c) 2016-2022 Marco Cawthorne <marco@icculus.org>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
/*QUAKED item_tfgoal (0 0 0.8) (-16 -16 -36) (16 16 36)
TEAM FORTRESS (1996) ENTITY
A gameplay pickup. It generally gets picked up and held.
-------- KEYS --------
"targetname" : Name
"noise" : Sound sample to play when picked up
"mdl" : Model the pickup should use
"goal_no" : Identifer for this pickup, should be unique per map
"team_no" : Which team can use this item (0 means all)
"owned_by" : Which team owns this item (aka who can return it)
"pausetime" : How long the item will stay on ground for when dropped
"b_b" : Message to show to all when picked up
"message" : Message to show to the activator when picked up
"b_t" : Message to show to activator's team when picked up
"b_n" : Message to show to non-activator's team when picked up
"b_o" : Message to show to owner team when picked up
"non_owners_team_broadcast" : Message to show to everyone else?
"noise3" : Message to the owner team when the item is returned
"noise4" : Message to the other team when the item is returned
"speak" : VOX announcement to everyone when picked up
"AP_speak" : VOX announcement to activator when picked up
"team_speak" : VOX announcement to activator's team when picked up
"non_team_speak" : VOX announcement to non-activator's team when picked up
"owners_team_speak" : VOX announcement to owner team when picked up
"non_owners_team_speak": VOX announcement to everyone else
Duplicate keys:
"team_broadcast" : Same as b_t
"netname_non_team_broadcast" : Same as b_n
"owners_team_broadcast" : Same as b_o
*/
typedef enum
{
GISTATUS_HOME,
GISTATUS_DROPPED
} goalitem_status_e;
class item_tfgoal:NSRenderableEntity
{
float m_dItemID;
int m_iTeamUses;
int m_iTeamOwner;
string m_strSound;
player m_eActivator;
goalitem_status_e m_status;
/* visual fluff */
string m_msgAll; /* global */
string m_msgActivator; /* AP */
string m_msgActTeam; /* AP team */
string m_msgNonActTeam; /* non-AP team */
string m_msgOwnerTeam; /* owner team */
string m_msgNonOwnerTeams; /* non-owner team */
string m_voxAll; /* global */
string m_voxActivator; /* AP */
string m_voxActTeam; /* AP team */
string m_voxNonActTeam; /* non-AP team */
string m_voxOwnerTeam; /* owner team */
string m_voxNonOwnerTeams; /* non-owner team */
string m_returnTeam;
string m_returnOwner;
float m_flPausetime;
void(void) item_tfgoal;
virtual void(entity) Touch;
virtual void(void) Respawn;
virtual void(string, string) SpawnKey;
virtual void(NSClientPlayer) DropReturnable;
virtual void(void) TeamOwnerReturns;
virtual void(void) Spawned;
};
void
item_tfgoal::DropReturnable(NSClientPlayer pp)
{
player pl = (player)pp;
/* make it available again, put it exactly where we died */
Respawn();
SetOrigin(pl.origin);
/* untag it from the player */
pl.g_items &= ~ITEM_GOALITEM;
/* return after N secs */
think = TeamOwnerReturns;
nextthink = time + m_flPausetime;
}
void
item_tfgoal::TeamOwnerReturns(void)
{
Respawn();
for (entity e = world; (e = find(e, ::classname, "player")); ) {
if (e.team == m_iTeamUses)
env_message_single(e, m_returnTeam);
else if (e.team == m_iTeamOwner)
env_message_single(e, m_returnOwner);
}
}
void
item_tfgoal::Touch(entity eToucher)
{
if (eToucher.classname != "player") {
return;
}
player pl = (player)eToucher;
/* if it's dropped, just let the other team return it...
otherwise let the other teams pick it up as normal */
if (m_status == GISTATUS_DROPPED) {
if (m_iTeamOwner == pl.team) {
TeamOwnerReturns();
return;
}
}
/* team filter */
if (m_iTeamUses)
if (m_iTeamUses != pl.team)
return;
Hide();
pl.g_items |= ITEM_GOALITEM;
m_eActivator = pl;
think = __NULL__;
nextthink = 0.0f;
sound(this, CHAN_ITEM, m_strSound, 1.0f, ATTN_NONE);
/* message broadcaster */
if (m_msgAll) {
env_message_broadcast(m_msgAll);
} else {
for (entity e = world; (e = find(e, ::classname, "player")); ) {
if (e == pl) {
env_message_single(e, m_msgActivator);
} else if (e.team == pl.team ) {
env_message_single(e, m_msgActTeam);
} else if (e.team != pl.team) {
if (e.team == m_iTeamOwner && m_msgOwnerTeam)
env_message_single(e, m_msgOwnerTeam);
else {
if (m_msgNonOwnerTeams)
env_message_single(e, m_msgNonOwnerTeams);
else
env_message_single(e, m_msgNonActTeam);
}
}
}
}
/* vox speaker */
if (m_voxAll) {
Vox_Sentence_Broadcast(m_voxAll);
} else {
for (entity e = world; (e = find(e, ::classname, "player")); ) {
if (e == pl) {
Vox_Sentence_Single(e, m_voxActivator);
} else if (e.team == pl.team ) {
Vox_Sentence_Single(e, m_voxActTeam);
} else if (e.team != pl.team) {
if (e.team == m_iTeamOwner && m_voxOwnerTeam)
Vox_Sentence_Single(e, m_voxOwnerTeam);
else {
if (m_voxNonOwnerTeams)
Vox_Sentence_Single(e, m_voxNonOwnerTeams);
else
Vox_Sentence_Single(e, m_voxNonActTeam);
}
}
}
}
}
void
item_tfgoal::Respawn(void)
{
SetModel(GetSpawnModel());
SetSize(VEC_HULL_MIN, VEC_HULL_MAX);
SetSolid(SOLID_TRIGGER);
SetOrigin(GetSpawnOrigin());
m_eActivator = __NULL__;
think = __NULL__;
nextthink = 0.0f;
}
void
item_tfgoal::SpawnKey(string strKey, string strValue)
{
switch (strKey) {
case "noise":
m_strSound = strValue;
break;
case "mdl":
model = strValue;
break;
case "goal_no":
m_dItemID = stof(strValue);
break;
case "team_no":
m_iTeamUses = stoi(strValue);
break;
case "owned_by":
m_iTeamOwner = stoi(strValue);
break;
/* messages that get sent */
case "b_b":
m_msgAll = strValue; /* global */
break;
case "message":
m_msgActivator = strValue; /* AP */
break;
case "b_t":
case "team_broadcast":
m_msgActTeam = strValue; /* AP team */
break;
case "b_n":
case "netname_non_team_broadcast":
m_msgNonActTeam = strValue; /* non-AP team */
break;
case "b_o":
case "owners_team_broadcast":
m_msgOwnerTeam = strValue; /* owner team */
break;
case "non_owners_team_broadcast":
m_msgNonOwnerTeams = strValue; /* non-owner team */
break;
/* sentences that get played */
case "speak":
m_voxAll = strValue; /* global */
break;
case "AP_speak":
m_voxActivator = strValue; /* AP */
break;
case "team_speak":
m_voxActTeam = strValue; /* AP team */
break;
case "non_team_speak":
m_voxNonActTeam = strValue; /* non-AP team */
break;
case "owners_team_speak":
m_voxOwnerTeam = strValue; /* owner team */
break;
case "non_owners_team_speak":
m_voxNonOwnerTeams = strValue; /* non-owner team */
break;
case "noise4":
m_returnTeam = strValue;
break;
case "noise3":
m_returnOwner = strValue;
break;
case "pausetime":
m_flPausetime = stof(strValue);
break;
default:
super::SpawnKey(strKey, strValue);
break;
}
}
void
item_tfgoal::Spawned(void)
{
super::Spawned();
precache_sound(m_strSound);
}
void
item_tfgoal::item_tfgoal(void)
{
m_status = GISTATUS_HOME;
m_returnOwner = m_returnTeam = __NULL__;
m_flPausetime = 0;
}