60 lines
1.5 KiB
Plaintext
60 lines
1.5 KiB
Plaintext
/*
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* Copyright (c) 2016-2022 Vera Visions LLC.
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
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* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
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* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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enum
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{
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MELEE_FAILED,
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MELEE_MISS,
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MELEE_HIT,
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MELEE_HITBODY
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};
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int
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w_basemelee_fire(int d, int w)
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{
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int anim = 0;
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vector src;
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player pl = (player)self;
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if (pl.w_attack_next > 0.0) {
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return (MELEE_FAILED);
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}
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Weapons_MakeVectors(pl);
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src = pl.origin + pl.view_ofs;
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/* make sure we can gib corpses */
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int oldhitcontents = self.hitcontentsmaski;
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self.hitcontentsmaski = CONTENTBITS_POINTSOLID | CONTENTBIT_CORPSE;
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traceline(src, src + (v_forward * 32), FALSE, pl);
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self.hitcontentsmaski = oldhitcontents;
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pl.w_attack_next = 0.5f;
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pl.w_idle_next = 2.5f;
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if (trace_fraction >= 1.0) {
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return (MELEE_MISS);
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}
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#ifdef SERVER
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if (trace_ent.takedamage) {
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Damage_Apply(trace_ent, pl, d, w, DMG_BLUNT);
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}
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#endif
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return (MELEE_HIT);
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}
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