enum { TFCANIM_DIEGUTSHOT = ANIM_DIEGUTSHOT, TFCANIM_AIMCROWBAR, TFCANIM_SHOOTCROWBAR, TFCANIM_CR_AIMCROWBAR, TFCANIM_CR_SHOOTCROWBAR, TFCANIM_AIM1HAND, TFCANIM_SHOOT1HAND, TFCANIM_CR_AIM1HAND, TFCANIM_CR_SHOOT1HAND, TFCANIM_AIMSHOTGUN, TFCANIM_SHOOTSHOTGUN, TFCANIM_CR_AIMSHOTGUN, TFCANIM_CR_SHOOTSHOTGUN, TFCANIM_AIMGAUSS, TFCANIM_SHOOTGAUSS, TFCANIM_CR_AIMGAUSS, TFCANIM_CR_SHOOTGAUSS, TFCANIM_AIMMP5, TFCANIM_SHOOTMP5, TFCANIM_CR_AIMMP5, TFCANIM_CR_SHOOTMP5, TFCANIM_AIMRPG, TFCANIM_SHOOTRPG, TFCANIM_CR_AIMRPG, TFCANIM_CR_SHOOTRPG, TFCANIM_AIMEGON, TFCANIM_SHOOTEGON, TFCANIM_CR_AIMEGON, TFCANIM_CR_SHOOTEGON, TFCANIM_AIMSNIPER, TFCANIM_SHOOTSNIPER, TFCANIM_CR_AIMSNIPER, TFCANIM_CR_SHOOTSNIPER, TFCANIM_AIMAUTOSNIPER, TFCANIM_SHOOTAUTOSNIPER, TFCANIM_CR_AIMAUTOSNIPER, TFCANIM_CR_SHOOTAUTOSNIPER, TFCANIM_AIMMEDKIT, TFCANIM_SHOOTMEDKIT, TFCANIM_CR_AIMMEDKIT, TFCANIM_CR_SHOOTMEDKIT, TFCANIM_AIMKNIFE, TFCANIM_SHOOTKNIFE, TFCANIM_CR_AIMKNIFE, TFCANIM_CR_SHOOTKNIFE, TFCANIM_AIMASSCAN, TFCANIM_SHOOTASSCAN, TFCANIM_CR_AIMASSCAN, TFCANIM_CR_SHOOTASSCAN };