/* * Copyright (c) 2016-2020 Marco Hladik * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ class info_tfgoal:CBaseTrigger { string m_strName; string m_strSound; void(void) info_tfgoal; virtual void(void) touch; virtual void(void) Respawn; }; void info_tfgoal::touch(void) { if (other.classname != "player") { return; } sound(this, CHAN_ITEM, m_strSound, 1.0f, ATTN_NORM); Logging_Pickup(other, this, m_strName); if (cvar("sv_playerslots") == 1) { remove(self); } else { Hide(); think = Respawn; nextthink = time + 30.0f; } } void info_tfgoal::Respawn(void) { solid = SOLID_TRIGGER; movetype = MOVETYPE_NONE; SetModel(m_oldModel); setsize(this, VEC_HULL_MIN, VEC_HULL_MAX); SetOrigin(m_oldOrigin); } void info_tfgoal::info_tfgoal(void) { for (int i = 1; i < (tokenize(__fullspawndata) - 1); i += 2) { switch (argv(i)) { case "netname": m_strSound = argv(i+1); netname = __NULL__; break; case "noise": m_strSound = argv(i+1); break; case "mdl": model = argv(i+1); break; default: break; } } precache_sound(m_strSound); CBaseEntity::CBaseEntity(); info_tfgoal::Respawn(); } CLASSEXPORT(i_t_g, info_tfgoal)