/* * Copyright (c) 2016-2020 Marco Hladik * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ class info_player_teamspawn:CBaseTrigger { void(void) info_player_teamspawn; }; void info_player_teamspawn::info_player_teamspawn(void) { int team = 1; for (int i = 1; i < (tokenize(__fullspawndata) - 1); i += 2) { switch (argv(i)) { case "team_no": team = stoi(argv(i+1)); break; default: break; } } switch (team) { case 1: classname = "info_teamspawn_blue"; break; case 2: classname = "info_teamspawn_red"; break; case 3: classname = "info_teamspawn_yellow"; break; case 4: classname = "info_teamspawn_green"; break; } } CLASSEXPORT(i_p_t, info_player_teamspawn)