From c12743cfc963f4b504fd6c66a74a94b7d351e45a Mon Sep 17 00:00:00 2001 From: Marco Cawthorne Date: Wed, 18 Jan 2023 21:05:22 -0800 Subject: [PATCH] i_t_g: Hide the brush model upon spawning. --- src/server/info_tfgoal.qc | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/src/server/info_tfgoal.qc b/src/server/info_tfgoal.qc index 82dc16e..6a201b9 100644 --- a/src/server/info_tfgoal.qc +++ b/src/server/info_tfgoal.qc @@ -261,10 +261,10 @@ info_tfgoal::Touch(entity eToucher) void info_tfgoal::Respawn(void) { - solid = SOLID_TRIGGER; - movetype = MOVETYPE_NONE; + SetSolid(SOLID_TRIGGER); + SetMovetype(MOVETYPE_NONE); SetModel(GetSpawnModel()); - setsize(this, VEC_HULL_MIN, VEC_HULL_MAX); + SetSize(VEC_HULL_MIN, VEC_HULL_MAX); SetOrigin(GetSpawnOrigin()); } @@ -419,6 +419,7 @@ i_t_g::Respawn(void) SetMovetype(MOVETYPE_NONE); SetModel(GetSpawnModel()); SetOrigin(GetSpawnOrigin()); + Hide(); } void