From ba883ac3210636e60824d5376d298eb732271322 Mon Sep 17 00:00:00 2001 From: Marco Cawthorne Date: Sun, 10 Jul 2022 14:46:53 -0700 Subject: [PATCH] item_armor: add soundDef for pickup sound --- src/server/item_armor.qc | 5 ++++- zpak001.pk3dir/sound/items_tfc.sndshd | 4 ++++ 2 files changed, 8 insertions(+), 1 deletion(-) create mode 100644 zpak001.pk3dir/sound/items_tfc.sndshd diff --git a/src/server/item_armor.qc b/src/server/item_armor.qc index 461e7ed..74f3f2c 100644 --- a/src/server/item_armor.qc +++ b/src/server/item_armor.qc @@ -118,6 +118,8 @@ item_armor::Touch(entity eToucher) } } + Sound_Play(this, CHAN_ITEM, "item_armor_tfc.pickup"); + /* hide and respawn */ Hide(); think = Respawn; @@ -151,7 +153,8 @@ item_armor::Respawn(void) void item_armor::item_armor(void) { - + Sound_Precache("item_armor_tfc.pickup"); + precache_model("models/g_armor.mdl"); } void diff --git a/zpak001.pk3dir/sound/items_tfc.sndshd b/zpak001.pk3dir/sound/items_tfc.sndshd new file mode 100644 index 0000000..91daa0f --- /dev/null +++ b/zpak001.pk3dir/sound/items_tfc.sndshd @@ -0,0 +1,4 @@ +item_armor_tfc.pickup +{ + sample items/armoron_1.wav +} \ No newline at end of file