Change the unspawned classname to 'unspawned' to prevent spectator logic

from taking place
This commit is contained in:
Marco Cawthorne 2021-05-24 12:46:58 +02:00
parent 833e2813af
commit 0ab75f83bf
1 changed files with 1 additions and 1 deletions

View File

@ -66,7 +66,7 @@ void
TFCGameRules::PlayerSpawn(base_player pp)
{
player pl = (player)pp;
pl.classname = "spectator";
pl.classname = "unspawned";
pl.health = 0;
pl.armor = 0;
pl.takedamage = DAMAGE_NO;