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ccaffae234
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681355c97d
Author | SHA1 | Date |
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Marco Cawthorne | 681355c97d | |
Marco Cawthorne | 47c657d16e | |
Marco Cawthorne | cf46661921 | |
Marco Cawthorne | 51665d88e9 |
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@ -577,12 +577,6 @@ HUD_Draw(void)
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Damage_Draw();
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Damage_Draw();
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}
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}
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string g_specmodes[] = {
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"Free Camera",
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"Third Person",
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"First Person"
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};
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/* specatator main entry */
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/* specatator main entry */
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void
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void
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HUD_DrawSpectator(void)
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HUD_DrawSpectator(void)
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@ -48,10 +48,8 @@ Game_Worldspawn(void)
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{
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{
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precache_model("models/player.mdl");
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precache_model("models/player.mdl");
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precache_model("models/w_weaponbox.mdl");
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precache_model("models/w_weaponbox.mdl");
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Sound_Precache("player.die");
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Sound_Precache("Player.FlashLightOff");
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Sound_Precache("player.insane");
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Sound_Precache("Player.FlashLightOn");
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Sound_Precache("player.fall");
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Sound_Precache("player.lightfall");
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Player_Precache();
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Player_Precache();
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Weapons_Init();
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Weapons_Init();
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@ -125,6 +125,7 @@ void w_hammer_release(player pl)
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Damage_Apply(trace_ent, self, hdmg, WEAPON_HAMMER, DMG_BLUNT);
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Damage_Apply(trace_ent, self, hdmg, WEAPON_HAMMER, DMG_BLUNT);
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makevectors(pl.v_angle);
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if (trace_ent.classname == "monster_scientist") {
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if (trace_ent.classname == "monster_scientist") {
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trace_ent.movetype = MOVETYPE_TOSS;
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trace_ent.movetype = MOVETYPE_TOSS;
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trace_ent.velocity = v_forward * 768 + v_up * 256;
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trace_ent.velocity = v_forward * 768 + v_up * 256;
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@ -55,4 +55,6 @@ alias sv_gamemode sh_realistic
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// video settings
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// video settings
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seta gl_overbright 0
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seta gl_overbright 0
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seta gl_ldr 1
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seta gl_ldr 1
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seta r_lightmap_format rgb8
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seta r_lightmap_format rgb8
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exec skill_scihunt.cfg
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