From d1f24b423f5a021bb2677770fac878f005dc49dd Mon Sep 17 00:00:00 2001 From: Marco Cawthorne Date: Fri, 26 Aug 2022 15:51:08 -0700 Subject: [PATCH] GameRules: Fix player death --- src/server/gamerules.qc | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/server/gamerules.qc b/src/server/gamerules.qc index 4200f76..21433f6 100644 --- a/src/server/gamerules.qc +++ b/src/server/gamerules.qc @@ -71,11 +71,10 @@ HLGameRules::PlayerDeath(NSClientPlayer pl) g_dmg_eAttacker.frags++; } - pl.movetype = MOVETYPE_NONE; - pl.solid = SOLID_NOT; + pl.Death(); pl.takedamage = DAMAGE_NO; pl.gflags &= ~GF_FLASHLIGHT; - pl.armor = pl.activeweapon = pl.g_items = 0; + pl.gflags &= ~GF_EGONBEAM; pl.think = PutClientInServer; pl.nextthink = time + 4.0f;