From 48a9740067c53a0b39ef219c7436a03f4ba0a87a Mon Sep 17 00:00:00 2001 From: Marco Cawthorne Date: Wed, 30 Nov 2022 14:31:55 -0800 Subject: [PATCH] Remove references to client/player.qc --- src/client/progs.src | 1 - src/server/gamerules.h | 2 -- src/shared/player.qc | 69 ++++++++++++++++++++---------------------- 3 files changed, 33 insertions(+), 39 deletions(-) diff --git a/src/client/progs.src b/src/client/progs.src index 1e73112..0576f04 100644 --- a/src/client/progs.src +++ b/src/client/progs.src @@ -23,7 +23,6 @@ draw.qc ../../../valve/src/client/init.qc ../../../valve/src/client/flashlight.qc -../../../valve/src/client/player.qc ../../../valve/src/client/entities.qc cmds.qc ../../../valve/src/client/game_event.qc diff --git a/src/server/gamerules.h b/src/server/gamerules.h index c0689fe..ead44b8 100644 --- a/src/server/gamerules.h +++ b/src/server/gamerules.h @@ -14,8 +14,6 @@ * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ -#include "../../../src/server/gamerules.h" - class HLGameRules:CGameRules { int m_iScientistsAlive; diff --git a/src/shared/player.qc b/src/shared/player.qc index 5d89f1b..7b03801 100644 --- a/src/shared/player.qc +++ b/src/shared/player.qc @@ -30,47 +30,44 @@ enumflags class player:NSClientPlayer { /* Weapon specific */ - PREDICTED_INT(glock_mag); - PREDICTED_INT(mp5_mag); - PREDICTED_INT(python_mag); - PREDICTED_INT(shotgun_mag); - PREDICTED_INT(crossbow_mag); - PREDICTED_INT(rpg_mag); - PREDICTED_INT(satchel_chg); - PREDICTED_INT(cannon_mag); + PREDICTED_INT(glock_mag) + PREDICTED_INT(mp5_mag) + PREDICTED_INT(python_mag) + PREDICTED_INT(shotgun_mag) + PREDICTED_INT(crossbow_mag) + PREDICTED_INT(rpg_mag) + PREDICTED_INT(satchel_chg) + PREDICTED_INT(cannon_mag) - PREDICTED_INT(ammo_9mm); - PREDICTED_INT(ammo_357); - PREDICTED_INT(ammo_buckshot); - PREDICTED_INT(ammo_bolt); - PREDICTED_INT(ammo_rocket); - PREDICTED_INT(ammo_uranium); - PREDICTED_INT(ammo_handgrenade); - PREDICTED_INT(ammo_satchel); - PREDICTED_INT(ammo_tripmine); - PREDICTED_INT(ammo_snark); - PREDICTED_INT(ammo_hornet); + PREDICTED_INT(ammo_9mm) + PREDICTED_INT(ammo_357) + PREDICTED_INT(ammo_buckshot) + PREDICTED_INT(ammo_bolt) + PREDICTED_INT(ammo_rocket) + PREDICTED_INT(ammo_uranium) + PREDICTED_INT(ammo_handgrenade) + PREDICTED_INT(ammo_satchel) + PREDICTED_INT(ammo_tripmine) + PREDICTED_INT(ammo_snark) + PREDICTED_INT(ammo_hornet) - PREDICTED_INT(ammo_m203_grenade); - PREDICTED_INT(ammo_shotgun_state); - PREDICTED_INT(ammo_gauss_state); - PREDICTED_INT(ammo_gauss_volume); - PREDICTED_INT(ammo_egon_state); - PREDICTED_INT(ammo_rpg_state); - PREDICTED_INT(mode_tempstate); - PREDICTED_INT(ammo_chainsaw_state); - PREDICTED_INT(ammo_hammer_state); + PREDICTED_INT(ammo_m203_grenade) + PREDICTED_INT(ammo_shotgun_state) + PREDICTED_INT(ammo_gauss_state) + PREDICTED_INT(ammo_gauss_volume) + PREDICTED_INT(ammo_egon_state) + PREDICTED_INT(ammo_rpg_state) + PREDICTED_INT(mode_tempstate) + PREDICTED_INT(ammo_chainsaw_state) + PREDICTED_INT(ammo_hammer_state) - PREDICTED_FLOAT(anim_top); - PREDICTED_FLOAT(anim_top_time); - PREDICTED_FLOAT(anim_top_delay); - PREDICTED_FLOAT(anim_bottom); - PREDICTED_FLOAT(anim_bottom_time); + PREDICTED_FLOAT(anim_top) + PREDICTED_FLOAT(anim_top_time) + PREDICTED_FLOAT(anim_top_delay) + PREDICTED_FLOAT(anim_bottom) + PREDICTED_FLOAT(anim_bottom_time) #ifdef CLIENT - virtual void(void) draw; - virtual float() predraw; - virtual void(void) postdraw; virtual void(float,float) ReceiveEntity; virtual void(void) PredictPreFrame; virtual void(void) PredictPostFrame;