Marco Cawthorne
205e8055e0
Move all decore_ entities into entityDef. Fix a few monster mistakes within their entityDef and add the various alliances.
2023-10-04 07:58:02 -07:00
Marco Cawthorne
9f6a4bfbfa
Removal of Game_Input which has been made obsolete.
2023-01-11 17:45:01 -08:00
Marco Cawthorne
b1943df57a
Cleanup: Some CGameRules methods are now of type 'bool'
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Remove rules.qc
2022-07-16 15:09:18 -07:00
Marco Cawthorne
413f913516
Adjust naming against upstream.
2022-05-11 12:51:21 -07:00
Marco Cawthorne
a8a9b33c4f
Implement IsMultiplayer() into HLGameRules class.
2022-05-01 17:03:18 -07:00
Marco Cawthorne
92ac106b5d
Update copyright information
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Remove pmodel attributes from the player class.
Fix shotgun and DML menu. Add fix for the gauss-pistol triggering a client-side fire upon closing the menu.
2022-03-13 16:58:38 -07:00
Marco Cawthorne
7d5c9e3e28
Apply the new animation attributes to our Rewolf player class
2021-05-07 13:34:31 +02:00
Marco Cawthorne
a791238321
Initial commit, carried over from Nuclide's Git on March 8th 2021
2021-03-08 11:27:31 +01:00