diff --git a/README.md b/README.md index 88bbbab..21b9b66 100644 --- a/README.md +++ b/README.md @@ -17,7 +17,17 @@ then either run Nuclide's ./build_game.sh shell script, or issue 'make' inside Obviously make sure that Nuclide has fteqw and fteqcc set-up for building. ## Community -Join us on #halflife or #gunman via irc.frag-net.com and chat. + +### Matrix +If you're a fellow Matrix user, join the Nuclide Space to see live-updates and more! +https://matrix.to/#/#nuclide:matrix.org + +### IRC +Join us on #freecs via irc.libera.chat and talk/lurk or discuss bugs, issues +and other such things. It's bridged with the Matrix room of the same name! + +### Others +We've had people ask in the oddest of places for help, please don't do that. ## License ISC License diff --git a/src/client/init.qc b/src/client/init.qc index c677459..bab6ecc 100644 --- a/src/client/init.qc +++ b/src/client/init.qc @@ -36,6 +36,7 @@ void ClientGame_RendererRestart(string rstr) { Obituary_Precache(); + Damage_Precache(); FX_Blood_Init(); FX_BreakModel_Init(); diff --git a/src/client/progs.src b/src/client/progs.src old mode 100755 new mode 100644 index 459f2fa..a181bb5 --- a/src/client/progs.src +++ b/src/client/progs.src @@ -20,6 +20,7 @@ ../shared/include.src decore.qc +../../../valve/src/client/damage.qc ../../../base/src/client/draw.qc init.qc ../../../valve/src/client/flashlight.qc