98 lines
1.1 KiB
Plaintext
98 lines
1.1 KiB
Plaintext
weapon_ap9.fire
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{
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alerts
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sample weapons/ap9_fire.wav
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}
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weapon_chaingun.fire
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{
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alerts
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sample weapons/asscan2.wav
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}
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weapon_chaingun.reload
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{
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sample weapons/reload3.wav
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}
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weapon_chaingun.spindown
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{
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sample weapons/asscan3.wav
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}
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weapon_chaingun.spinup
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{
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sample weapons/asscan1.wav
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}
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weapon_chainsaw.attack
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{
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alerts
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sample weapons/chainsaw_attack.wav
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}
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weapon_chainsaw.draw
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{
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alerts
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sample weapons/chainsaw_pullout.wav
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}
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weapon_chainsaw.hit
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{
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alerts
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sample weapons/chainsaw_cutinto.wav
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}
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weapon_chainsaw.hitflesh
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{
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alerts
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sample weapons/chainsaw_cutintoflesh.wav
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}
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weapon_chainsaw.idle
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{
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alerts
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sample weapons/chainsaw_idle.wav
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}
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weapon_chainsaw.startup
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{
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alerts
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sample weapons/chainsaw_startup.wav
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}
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weapon_medkit.heal
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{
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alerts
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sample items/smallmedkit1.wav
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}
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weapon_flame.fire
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{
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alerts
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sample weapons/flmfire2.wav
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}
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weapon_silencer.fire
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{
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sample weapons/pl_gun1.wav
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sample weapons/pl_gun2.wav
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}
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weapon_sniper.fire
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{
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alerts
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sample weapons/sniper.wav
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}
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weapon_sniper.reload
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{
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sample weapons/reload3.wav
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}
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weapon_taurus.fire
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{
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alerts
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sample weapons/tau_fire.wav
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}
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